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1. CreateNode - lua/weapons/gmod_tool/stools/nodegrapheditor.lua:579
2. LeftClick - lua/weapons/gmod_tool/stools/nodegrapheditor.lua:557
3. unknown - gamemodes/sandbox/entities/weapons/gmod_tool/shared.lua:236
primary and secondary cause this error, gee up to this point, every nodegraph tool is broken
[Nodegraph Editor+] lua/weapons/gmod_tool/stools/nodegrapheditor.lua:289: Calling net.Start with unpooled message name! (Did you forget to call util.AddNetworkString serverside?)
1. Start - [C]:-1
2. Generate - lua/weapons/gmod_tool/stools/nodegrapheditor.lua:289
3. DoClick - lua/weapons/gmod_tool/stools/nodegrapheditor.lua:727
4. unknown - lua/vgui/dlabel.lua:253
1. CreateNode - lua/weapons/gmod_tool/stools/nodegrapheditor.lua:579
2. unknown - lua/weapons/gmod_tool/stools/nodegrapheditor.lua:557
3. func - lua/weapons/gmod_tool/stools/nodegrapheditor.lua:337
4. unknown - lua/includes/extensions/net.lua:37 (x2)
I used this tool, and this thing is happening. Played on HL: Resized Maps.
im not sure what other info i can give but ill try... i am in singleplayer, and im trying to generate on a as-of-yet-unreleased map of my own creation. this happens when i click the button to generate in the menu, after i've generated and saved the navmesh with a different addon and reloaded the map.
1. CreateNode - lua/weapons/gmod_tool/stools/nodegrapheditor.lua:579
2. unknown - lua/weapons/gmod_tool/stools/nodegrapheditor.lua:557
3. func - lua/weapons/gmod_tool/stools/nodegrapheditor.lua:337
4. unknown - lua/includes/extensions/net.lua:38
I am not on multiplayer. This is happening on singleplayer.
My mistake then, will look into it once I get back home.
There's a toggle to make Nodes undo-able. Once you turned it on, the next Nodes you place can be undone.
apparently i had another node editor installed and it was still causing a conflict despite being disabled. uninstalling that fixed it.