Project Zomboid

Project Zomboid

'91 Ford LTD Crown Victoria / Country Squire
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KI5  [开发者] 1 月 14 日 上午 11:09
B42 Bugs go here
This place is for B42 bugs only, every unrelated message will be deleted!

Know stuff :
-player is devoured by seats
-tires are munched up by ground sometimes, moving car will solve this

Fixed
-na
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正在显示第 1 - 15 条,共 20 条留言
I've subscribed to the mod as well as unsubscribing to all mods. verifying my cache and unfortunately it still won't show up in my mods folder for enabling.
_Sting 1 月 17 日 上午 9:25 
when i activate it my cars dashboard disappears, and works again if i deactivate it, i dont have this problem with the 93 ford f350
KI5  [开发者] 1 月 17 日 下午 12:29 
引用自 Black SAAB Bath
I've subscribed to the mod as well as unsubscribing to all mods. verifying my cache and unfortunately it still won't show up in my mods folder for enabling.

in the mod version for b42 it says modversion=v1.12 and it should be just 1.12, and i think that is why the game freaks out and doesn't load it. you can edit that locally, it will be patched next tuesday


引用自 _Sting
when i activate it my cars dashboard disappears, and works again if i deactivate it, i dont have this problem with the 93 ford f350

i will check it out
Every KI5 car are full armor on B42, I reinstalled all my mods, and nothing particular

引用自 KI5
引用自 Black SAAB Bath
I've subscribed to the mod as well as unsubscribing to all mods. verifying my cache and unfortunately it still won't show up in my mods folder for enabling.

in the mod version for b42 it says modversion=v1.12 and it should be just 1.12, and i think that is why the game freaks out and doesn't load it. you can edit that locally, it will be patched next tuesday


引用自 _Sting
when i activate it my cars dashboard disappears, and works again if i deactivate it, i dont have this problem with the 93 ford f350

i will check it out


I have since done this, got them working also. Thanks!
最后由 404 - TAM NOT FOUND 编辑于; 1 月 19 日 下午 5:13
[L9] Schilla22 1 月 18 日 下午 1:53 
Every KI5 car are full armor on B42, I reinstalled all my mods, and nothing particular

I'm having the same issue. I've narrowed it down to something with the "Week One" mod
KI5  [开发者] 1 月 21 日 上午 2:50 
引用自 L9 Schilla22
Every KI5 car are full armor on B42, I reinstalled all my mods, and nothing particular

I'm having the same issue. I've narrowed it down to something with the "Week One" mod

it could be spawning them in the wrong way, but i don't have experience with that mod
Locke 1 月 21 日 下午 10:11 
The B42.1.0 Patch may Have broke your vehicle spawns,

they did a lot of changes to Vehicle stories,

I crashed and the crash points towards this mod, unsure if all the other vehicle mods are also affected:

[22-01-25 01:02:50.478] LOG : General f:1685, t:1737525770478> ItemPickInfo -> cannot get ID for container: LTD91Trunk.
[22-01-25 01:04:20.158] ERROR: General f:6990, t:1737525860158> GameWindow.uncaughtException > Unhandled java.lang.NoSuchMethodError thrown by thread MainThread..
[22-01-25 01:04:20.159] ERROR: General f:6990, t:1737525860159> ExceptionLogger.logException> Exception thrown
java.lang.NoSuchMethodError: 'void zombie.vehicles.BaseVehicle.addToWorld(boolean)' at RandomizedWorldBase.addVehicle(RandomizedWorldBase.java:342). Message: Unhandled java.lang.NoSuchMethodError thrown by thread MainThread.
Stack trace:
zombie.randomizedWorld.RandomizedWorldBase.addVehicle(RandomizedWorldBase.java:342)
zombie.randomizedWorld.randomizedVehicleStory.RVSCarCrash.spawnElement(RVSCarCrash.java:117)
zombie.randomizedWorld.randomizedVehicleStory.VehicleStorySpawner.spawn(VehicleStorySpawner.java:135)
zombie.randomizedWorld.randomizedVehicleStory.RandomizedVehicleStoryBase.callVehicleStorySpawner(RandomizedVehicleStoryBase.java:518)
zombie.randomizedWorld.randomizedVehicleStory.RVSCarCrash.randomizeVehicleStory(RVSCarCrash.java:22)
zombie.iso.IsoChunk.updateVehicleStory(IsoChunk.java:3137)
zombie.iso.IsoChunk.update(IsoChunk.java:3116)
zombie.iso.IsoChunk.doLoadGridsquare(IsoChunk.java:3908)
zombie.GameProfiler.invokeAndMeasure(GameProfiler.java:176)
zombie.iso.IsoChunkMap.updateInternal(IsoChunkMap.java:243)
zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:102)
zombie.iso.IsoChunkMap.update(IsoChunkMap.java:204)
zombie.iso.IsoCell.updateInternal(IsoCell.java:5936)
zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:102)
zombie.iso.IsoCell.update(IsoCell.java:5897)
zombie.iso.IsoWorld.updateWorld(IsoWorld.java:3954)
zombie.iso.IsoWorld.updateInternal(IsoWorld.java:4054)
zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:102)
zombie.iso.IsoWorld.update(IsoWorld.java:3978)
zombie.gameStates.IngameState.updateInternal(IngameState.java:1750)
zombie.gameStates.IngameState.update(IngameState.java:1443)
zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
zombie.GameWindow.logic(GameWindow.java:377)
zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:76)
zombie.GameWindow.frameStep(GameWindow.java:921)
zombie.GameWindow.run_ez(GameWindow.java:814)
zombie.GameWindow.mainThread(GameWindow.java:615)
java.base/java.lang.Thread.run(Unknown Source)
.
[22-01-25 01:04:20.159] LOG : General f:6990, t:1737525860159> GameThread exited..
KI5  [开发者] 1 月 22 日 上午 3:11 
i don't know what they did in vehicle stories but i don't mess with that, that is a mod someone else made, it was always very buggy with wrong parts and bugged trunks
mad-rooky 1 月 23 日 上午 5:10 
So i found this lovely vehicle and wanted to fix the tires, only tires i could add because of the lack of better knowledge and spares, where small universal tires, two pieces FR&RL, but when i start driving after a few meters they just come off. lol
If you need further information let me know.
mad-rooky 1 月 23 日 上午 5:15 
okay lol i added the old ones again and they come off the same way. perhaps this is a skill issue? like litterally, because I dont have the recipes for this type of car but things like tire change it lets me do, no more advanced things though.
SpaceCat 1 月 24 日 上午 8:45 
The b42.1.1 (?) patch may have created a problem. Debug games will not load if there are mods that bring new recipes into the game - this from a lot of reading bug reports and replies from devs. Since the KI5 mods are well done and include new recipes they may be blocking debug mode. I've removed all the KI5 b42 mods I have and debug works again. I wouldn't mind being able to play again with the wonderful vehicles as well as used debug.
[RAME]Yubarev 1 月 27 日 上午 12:51 
'91 Crown Victoria PD version's front bumper isn't damageable by zombies until windshield armor is destroyed (intended design choice?..)

'91 Crown Victoria Wagon has front bumper's protection enabled only when hood health drops below 39%, thus damaging engine through both protection layers.

'91 Crown Victoria Wagon version's front bumper isn't damageable by zombies until windshield armor is destroyed (intended design choice?..). Interestingly, 91fordLTD version works as intended
最后由 [RAME]Yubarev 编辑于; 1 月 27 日 上午 12:54
KI5  [开发者] 1 月 28 日 上午 6:37 
引用自 mad-rooky
okay lol i added the old ones again and they come off the same way. perhaps this is a skill issue? like litterally, because I dont have the recipes for this type of car but things like tire change it lets me do, no more advanced things though.

you need to add air to them


引用自 SpaceCat
The b42.1.1 (?) patch may have created a problem. Debug games will not load if there are mods that bring new recipes into the game - this from a lot of reading bug reports and replies from devs. Since the KI5 mods are well done and include new recipes they may be blocking debug mode. I've removed all the KI5 b42 mods I have and debug works again. I wouldn't mind being able to play again with the wonderful vehicles as well as used debug.

can you link to where they say my mods block debug, i always use debug and it works fine


引用自 RAMEYubarev
'91 Crown Victoria PD version's front bumper isn't damageable by zombies until windshield armor is destroyed (intended design choice?..)

'91 Crown Victoria Wagon has front bumper's protection enabled only when hood health drops below 39%, thus damaging engine through both protection layers.

'91 Crown Victoria Wagon version's front bumper isn't damageable by zombies until windshield armor is destroyed (intended design choice?..). Interestingly, 91fordLTD version works as intended

there is some bug there probably, i will check it out, thanks for reporting!
edit: i went over the code and tried this in game and couldn't replicate any of these issues, resub to this mod and the damn lib mod, and then verify files with steam, also make sure you don't any mod conflicts, some edited versions of this mods or something like that
最后由 KI5 编辑于; 1 月 28 日 上午 7:09
Package 2 月 28 日 下午 1:14 
I don't see the basic bumper in the crafting menu, just the upgraded push bumper. Did a crown vic and damn lib unsub/resub. have read the magazine.
最后由 Package 编辑于; 2 月 28 日 下午 1:14
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