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报告翻译问题
The following SWEPs have also been discovered to have errors and issues within the console, please check them down below.
Failed to load sound "weapons\mossberg590\m3_pump.wav", file probably missing from disk/repository
Failed to load sound "weapons\m3\590-1.wav", file probably missing from disk/repository
Franchi SPAS-12 ERROR Details: Just whenever I had left-clicked and started shooting the shotgun it had these issues in console.
Failed to load sound "zsword\oot-adultlink_sword3.wav", file probably missing from disk/repository
Failed to load sound "zsword\oot-adultlink_sword2.wav", file probably missing from disk/repository
Failed to load sound "zsword\oot-adultlink_sword1.wav", file probably missing from disk/repository
Master Sword ERROR Details: I guess it's just missing some sounds, that's probably it really.
[ERROR] RunString(Ex):64: attempt to call method 'Crit' (a nil value)
1. unknown - RunString(Ex):64
Sticky Rifle ERROR Details: This error only occurs when I left-click to shoot an exploding sticky bomb. And that's mainly about it.
[ERROR] gamemodes/base/entities/weapons/weapon_base/sh_anim.lua:31: bad argument #1 to 'lower' (string expected, got nil)
1. lower - [C]:-1
2. SetWeaponHoldType - gamemodes/base/entities/weapons/weapon_base/sh_anim.lua:31
3. unknown - RunString(Ex):31
Amraam Launching Gun ERROR Details: It's just when you spawn in the weapon for the first time, this shows up in console.
[Cloudbox - The new Toybox!] gamemodes/base/entities/weapons/weapon_base/sh_anim.lua:31: bad argument #1 to 'lower' (string expected, got nil)
1. lower - [C]:-1
2. SetWeaponHoldType - gamemodes/base/entities/weapons/weapon_base/sh_anim.lua:31
3. unknown - lua/weapons/weapon_cs_base_cloudbox/shared.lua:69
ANS MK2 ERROR Details: It happens whenever you spawn in the weapon, the error will then occur.
[ERROR] RunString(Ex):56: attempt to call method 'SetShouldDrawInViewMode' (a nil value)
1. unknown - RunString(Ex):56
Bag of Boulders ERROR Details: Whenever the SWEP is spawned, it will say this. And then also, the SWEP will have this graphical issue in-game where it'll have this boulder rock thingy floating in the air where the player's original coordinate was when they spawned in the SWEP. So basically that's what happens as well, and it gets stuck there.
Some of the fixes in the most recent update: Burnmaster's lua errors, Pixel Sword vgui, Ninja Knife's pairs error, and any of the SetShouldDrawInViewMode errors.
If you're interested in helping with code please check out https://github.com/flatgrassdotnet/cloudbox13 - most compatibility is handled in lua/cloudbox/shared/compatibility/compatibility.lua - and if you want to do a pull request or contact project lead Pancakes to add your patches that'd be great. Detailed bug reports are incredibly useful though so don't feel any obligation, but thought I'd let you know just in case you're interested.
Thank you so much for being on top of this!! I will continue to look for more errors and bugs in GMod, to tell you if there are more issues or more errors! I'm looking forward to doing this!
P.S. I don't know if I can do much for any coding/programming in development, because I only use GitHub Copilot or other AI tools to help code with me, so usually 95% is literally AI doing the job for me. If I really wanted to dedicate myself into coding all the time, then I'd learn a lot more! But thanks for the offer, I did try asking Pancakes but I believe we both agreed that coding for you guys wouldn't be the best bet is all.
1. DrawNameBox - lua/cloudbox/client/content_vgui.lua:145
2. unknown - lua/cloudbox/client/content_vgui.lua:134 (x11436)
If you pick any weapons, this error will popup
1. pairs - [C]:-1
2. Count - lua/includes/extensions/table.lua:164
3. onsuccess - lua/cloudbox/shared/cloudbox.lua:138
4. unknown - lua/includes/modules/http.lua:29
"
1. GetNWEntity - [C]:-1
2. f - toybox_6592:1665
3. v - toybox_6592:28
4. unknown - lua/includes/modules/hook.lua:102
1. v - lua/cloudbox/shared/compatibility/timer.lua:179
2. unknown - lua/includes/modules/hook.lua:102