Project Zomboid

Project Zomboid

Obvious Weapons [B41/B42]
Gojita 10 月 6 日 上午 12:46
Bug
This mod somehow preventing me from log in as Admin with -debug enable in B41 MP / Dedicated Server.

LOG : General , 1759736140325> 0> WorldDictionary: Checking dictionary...
LOG : General , 1759736140493> 0> === Dictionary Item Debug Print ===
registryID = 11509,
fulltype = "Base.Bell",
modID = "pz-vanilla",
existsAsVanilla = true,
isModded = false,
obsolete = false,
removed = false,
isModdedOverride = 0,
===================================

ERROR: General , 1759736140493> 0> java.lang.RuntimeException: Cannot override modID. ModID=pz-vanilla
ERROR: General , 1759736140493> 0> at zombie.scripting.objects.Item.setModID(Item.java:3357)
ERROR: General , 1759736140494> 0> at zombie.world.DictionaryDataClient.parseCurrentItemSet(DictionaryDataClient.java:37)
ERROR: General , 1759736140494> 0> at zombie.world.WorldDictionary.init(WorldDictionary.java:213)
ERROR: General , 1759736140494> 0> at zombie.iso.IsoWorld.init(IsoWorld.java:2450)
ERROR: General , 1759736140494> 0> at zombie.gameStates.GameLoadingState$1.runInner(GameLoadingState.java:268)
ERROR: General , 1759736140494> 0> at zombie.gameStates.GameLoadingState$1.run(GameLoadingState.java:225)
ERROR: General , 1759736140494> 0> at java.base/java.lang.Thread.run(Unknown Source)
LOG : General , 1759736140494> 0> WorldDictionary: Warning: error occurred loading dictionary!
ERROR: General , 1759736140495> 0> ExceptionLogger.logException> Exception thrown zombie.world.WorldDictionaryException: WorldDictionary: Cannot load world due to WorldDictionary error. at WorldDictionary.init line:255.
ERROR: General , 1759736140495> 0> DebugLogStream.printException> Stack trace:
zombie.world.WorldDictionaryException: WorldDictionary: Cannot load world due to WorldDictionary error.
at zombie.world.WorldDictionary.init(WorldDictionary.java:255)
at zombie.iso.IsoWorld.init(IsoWorld.java:2450)
at zombie.gameStates.GameLoadingState$1.runInner(GameLoadingState.java:268)
at zombie.gameStates.GameLoadingState$1.run(GameLoadingState.java:225)
at java.base/java.lang.Thread.run(Unknown Source)
LOG : General , 1759736140604> 0> LuaEventManager: adding unknown event "OnPreUIDraw"
LOG : General , 1759736140604> 0> LuaEventManager: adding unknown event "OnPostUIDraw"
LOG : General , 1759736157093> 0> LuaEventManager: adding unknown event "OnSteamFriendStatusChanged"
LOG : General , 1759736342175> 0> EXITDEBUG: Core.quit 1
LOG : General , 1759736342175> 0> EXITDEBUG: Core.quit 3
LOG : General , 1759736342176> 0> waiting for UdpEngine thread termination
LOG : Network , 1759736342188> 0> [06-10-25 14:39:02.188] > ZNet: [-> CZombienet: RakNetPeerInterface_Shutdown
LOG : Network , 1759736342188> 0> [06-10-25 14:39:02.188] > ZNet: CZombienet -> CZombienet: shutdown
LOG : Network , 1759736342188> 0> [06-10-25 14:39:02.188] > ZNet: CZombienet -> CZombienet: CancelAuth
LOG : Network , 1759736342188> 0> [06-10-25 14:39:02.188] > ZNet: CancelAuth
LOG : Network , 1759736342204> 0> [06-10-25 14:39:02.204] > ZNet: Shutdown: CloseP2PSessionWithServer
LOG : Network , 1759736342204> 0> [06-10-25 14:39:02.204] > ZNet: CZombienet -> CZombienet: CloseConnection
LOG : Network , 1759736342204> 0> [06-10-25 14:39:02.204] > ZNet: CloseConnection: Shutdown (1204)
LOG : Network , 1759736342204> 0> [06-10-25 14:39:02.204] > ZNet: CZombienet -> CZombienet: CancelAuth
LOG : General , 1759736342557> 0> EXITDEBUG: Core.quit 4
最后由 Gojita 编辑于; 10 月 13 日 下午 11:52
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elpanagallo  [开发者] 10 月 22 日 上午 9:55 
mmm, going to check that now
Gojita 10 月 23 日 上午 11:57 
@elpanagallo: how it's going?
elpanagallo  [开发者] 10 月 23 日 下午 8:18 
going to update the mod, fixing that bug and adding more good stuff :steamhappy:
elpanagallo  [开发者] 10 月 23 日 下午 8:19 
some lua in client and not in shared xd
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