Elin
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Question 2024 年 12 月 30 日 上午 11:52
Some suggestions
-Show the item's value when mousing over it on the ground, would help to determine if it is worth picking up

-Show estimated chance to hit the enemy with current equipped weapon (not sure if this is possible)
最后由 Question 编辑于; 1 月 9 日 上午 9:15
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伪物  [开发者] 1 月 9 日 上午 3:10 
Your suggestions are excellent, and I need to try to see if they can be implemented.
Question 1 月 9 日 上午 9:29 
引用自 伪物
Your suggestions are excellent, and I need to try to see if they can be implemented.

Thanks, also i have a question about the mod, sometimes when i mouse over an item on the ground, it will show a level, what does that mean? Sometimes theres also a brown triangle and sometimes theres a light blue triangle.
伪物  [开发者] 4 月 2 日 上午 12:50 
引用自 Question
引用自 伪物
Your suggestions are excellent, and I need to try to see if they can be implemented.

Thanks, also i have a question about the mod, sometimes when i mouse over an item on the ground, it will show a level, what does that mean? Sometimes theres also a brown triangle and sometimes theres a light blue triangle.

Explanation about these three triangles:
Rarity.Crude: "x"; Rarity.Superior: = "△"; Rarity.Superior: "◇"; Rarity.Mythical: "☆"; Rarity.Artifact: "★"
伪物  [开发者] 4 月 2 日 上午 12:52 
引用自 Question
-Show the item's value when mousing over it on the ground, would help to determine if it is worth picking up

-Show estimated chance to hit the enemy with current equipped weapon (not sure if this is possible)

The material display has been introduced currently. I've decided to adopt your suggestion and add the value display in the next version.
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