安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








Would it be possible to toggle on/off the toolbar icon at the bottom of the screen?
Thank you and yes, I can do that, it doesn't take long to do, but you won't be able to change the associated assistants/chirugians other than to cancel and reschedule the operation, when you no longer have the bar down there.
Could the window that pops up maybe sort people by the relevant skill needed for an operation?
I'll think about it, thanks!
And yes, it's possible, I'm adding this feature to do.
Thank you again for this mod. Love it. So realistic
Yes, it's possible, I'd do a sorting system by name or by skill level. And thank you.
Yes, I was going to do it, it's available in the latest update.
Thank you so much :)
To further that idea if you did have a way to create prearranged teams, then it would be possible to have the default behaviour when adding a surgery be configurable. IE always choose (current functionality), vanilla (any individual doctor), any/best available team, etc. This would save a bunch of clicking.
I'll see about adding an option like that in the future, otherwise if the window is too redundant for regular care, you can deactivate the mod for this operation and it will reset the default care mod for the game.