Darkest Dungeon®

Darkest Dungeon®

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InuiDame  [开发者] 2024 年 10 月 22 日 下午 8:30
Bug report
If you encounter bugs while playing, please let us know.
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2012 Honda Accord 2024 年 10 月 24 日 下午 11:34 
not a bug, but two typos about the all-class light cone:

name: reads as "Hey,Over Here". should be "Hey, Over Here"
tooltip: the buff tooltip reads as "The recovery caused by improving one's own 28% skills". this is extremely confusing. should read as "On Friendly Skill: Buff Self: +28% self healing"
InuiDame  [开发者] 2024 年 10 月 25 日 上午 12:32 
引用自 Mask
not a bug, but two typos about the all-class light cone:

name: reads as "Hey,Over Here". should be "Hey, Over Here"
tooltip: the buff tooltip reads as "The recovery caused by improving one's own 28% skills". this is extremely confusing. should read as "On Friendly Skill: Buff Self: +28% self healing"
OK, That's a good proposal.
AriaTR 2024 年 10 月 28 日 下午 4:04 
For whatever reason she's like.... blinking a lot for me. Like rapidly disappearing and reappearing
InuiDame  [开发者] 2024 年 10 月 28 日 下午 10:58 
引用自 AriaTR
For whatever reason she's like.... blinking a lot for me. Like rapidly disappearing and reappearing
Okay, I admit that the original skin does have some Problem, because I am not a skin maker, it will take some time to solve this problem.
1223396150 2 月 23 日 下午 11:31 
huohuo的技能6释放后地方debuff无法查看,且减伤效果会叠加(例如4级技能对面如果只有三个怪会让所有怪降低66%的伤害,而如果有四个会降低88%的伤害),眩晕技能只要有一个没抵抗就会让所有怪物眩晕,猜测是技能已经选择了敌方全体释放,但减伤和眩晕的effect效果又选定了地方全体导致的叠加。

huohuo的扎营技能1的减少压力获得量20%效果游戏中显示是减益效果,可以被草药解除。

很多的持续时间类型为after_round,好像会导致战斗结束后的走廊不会消耗buff的回合数,导致buff存续时间过长,buff的持续时间显示为轮次,是一开始就这么设计的吗?

一些光锥效果的持续时间(如惊魂夜第二个支援技能加伤害)未标注。
1223396150 2 月 23 日 下午 11:33 
huohuo终结技的cd实际效果好像是4场战斗而不是回合
InuiDame  [开发者] 2 月 23 日 下午 11:58 
减少压力获得量是减益效果是红沟的锅,持续时间无标注是用的原版注释
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