The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

[DISCONTINUED] [RGON] The Witness in Repentance
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Jaro7126  [开发者] 2024 年 10 月 21 日 上午 6:14
!!!Suggestions
You can suggest a feature that you want to see in the mod here!
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正在显示第 1 - 15 条,共 28 条留言
rainy 2024 年 10 月 22 日 下午 9:09 
(not new suggestions, just move my previous suggestions here)
after some experience, I think it is an awesome restoration , but I still have some suggestions:
1. It is strange that if witness fires 3 lines of red tears twice in o row, the first 3 lines will disappear immediately, and I suggest you make both of them coexist, or the first 3 lines will burst like hitting a wall when the second 3 lines are fired.
2. the shooting interval of blood clusters spited by witness is too long, suggest shortening it.
3. in the laser and dead isaac attack, I think it would be better if wieness's slamming ground can launch dead isaacs towards player and burst some red bullets like repentance mother. if so, it is a good way to link witness and repentance mother fairly imo. what's more, before witness fires laser, suggest adding smoke effects where the rocks appear.
4. it would be better if you could change the rotating brimstone and 4 direction red bullet attack in phase 2 more like antibirth version, especially 4 direction red bullets.
5. I notice the bullet ball spited by witness in phase 2 can touch herself, suggest changing it so that it and its splitted bullets can't touch witness herself. it would be fairer imo.
最后由 rainy 编辑于; 2024 年 10 月 22 日 下午 9:10
Jaro7126  [开发者] 2024 年 10 月 23 日 上午 6:35 
1. Now they will burst like hitting a wall.
2. Interwal was shortened from 5 to 3 seconds.
3. Maybe if I can do this.
4. Can you describe it in more detail please? I don't quite understand what you mean by this.
5. I think I can do this. I'll add it to my list.
sly91 2024 年 10 月 23 日 上午 6:51 
Only if this is possible: could you put an option to make it spawn only on the mortis II floor, or alternative as a champion version of mother? Great mod anyway!
Guineatown20806 2024 年 10 月 23 日 上午 7:15 
Could you make it compatible with https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2492094580&searchtext=custom+corpse+chest ? The chest it spawns is the normal golden one.
最后由 Guineatown20806 编辑于; 2024 年 10 月 23 日 上午 7:15
Guineatown20806 2024 年 10 月 23 日 上午 7:43 
引用自 Guineatown20806
Could you make it compatible with https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2492094580&searchtext=custom+corpse+chest ? The chest it spawns is the normal golden one.

Ok, from the comments you might know, that I just tested the mother fight because 2/3 of the room was not visible, due to a program I am using. I killed mother in that test run and the chest that spawned was the "Custom Corpse Chest". I have no idea why it suddenly spawned the chest it should have spawned in the first place. But this solves the compatible issue with the mod, I guess...
Jaro7126  [开发者] 2024 年 10 月 23 日 上午 8:04 
@sly91 Yes, this is possible, but it will require a ton of time to rearrange the code. So maybe I'll do it, but not in the near future
Jaro7126  [开发者] 2024 年 10 月 23 日 上午 8:11 
@Guineatown20806 I've looked at the code of this mod and can confidently say that my mod is fully compatible. Also could you please write any incompatibility issues in the !!!Bug Report discussion next time.
rainy 2024 年 10 月 23 日 上午 8:44 
引用自 Jaro7126
1. Now they will burst like hitting a wall.
2. Interwal was shortened from 5 to 3 seconds.
3. Maybe if I can do this.
4. Can you describe it in more detail please? I don't quite understand what you mean by this.
5. I think I can do this. I'll add it to my list.
about the 2nd suggestion, I have tested and the change is not what I meant. what I meant was that the red clusters can shoot 6-direction bullets, and the idle time between shoots is too much, it is about 6 seconds now, 3 seconds is fairer imo. btw, the red creep time doesn't need nerf, the previous time is fair enough.
about 4th suggestion, sry that I cannot explain it well since I am not very good at english, it is not my native language. and I reconsidered it, I think the current rotating brimstone and 4 direction red bullet attack is fair enough, so it doesn't need change.
Jaro7126  [开发者] 2024 年 10 月 23 日 上午 9:04 
Oh, I see. The idle time is already 3 secs (at least in the code). But I recheked, and it should be somewhere around 2 secs. Give me a minute, I'll fix it now
Jaro7126  [开发者] 2024 年 10 月 23 日 上午 9:26 
Ok, now it more accurate. But I don't planning to increase creep timeout because its timeout is also correct compared to Antibirth. Anyway, thank you for suggestions, @rainy!
rainy 2024 年 10 月 23 日 上午 9:54 
引用自 Jaro7126
Ok, now it more accurate. But I don't planning to increase creep timeout because its timeout is also correct compared to Antibirth. Anyway, thank you for suggestions, @rainy!
:steamhappy::steamthumbsup:
rainy 2024 年 10 月 23 日 下午 10:24 
the range of bullets spwaned by mother ball bouncing off and finally burstsing is shorter than that in antibirth. I remember in antibirth,it could cover almost the entire witness room. hope you could increase the range
最后由 rainy 编辑于; 2024 年 10 月 23 日 下午 11:21
Jaro7126  [开发者] 2024 年 10 月 24 日 上午 5:51 
@rainy Yeah, I can do that, but to avoid updating the mod every day I'll do that in update on weekend
Jagavalax 2024 年 10 月 24 日 下午 8:33 
love the mod so much man, as a guy who loves the feeling of Antibirth more than that of Repentance, I have always wanted a mod that dose this exact thing, I only wish you keep updating it to make the visuals and fight more exactly like the fight from Antibirth. Absolute Amazing first big mod!
sigmaboy8 2024 年 10 月 25 日 下午 3:35 
please add the 4 chests that was in the room before the fight in antibirth
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