安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








Unfortunately Protons map has some spots where the AIs logic will break so that you can easily farm them which is against the intention of this mode:
- The area directly between church and castle wall. Standing there will make most horde bots become passive
-> moving the church a bit more backwards so that those spots wont be accessible should fix it
- between toilet and church. Same as above
-> deleting the fence and the toilet should fix that
- the area behind the castle barn (in which you can buy 400hp upgrade)
the blocking volume which should prevent you from jumping on top of the barn is misplaced (you can still stand on the roof at the sides)
-> moving the barn to the wall (so you can not run behind it) or further away and placing a railing at the stairway should fix those map bugs