超级键盘侠

超级键盘侠

K-ON Azusa
prZo  [开发者] 2024 年 9 月 18 日 下午 3:03
How are you guys enjoying the mod?
Please, share your experience with my mod. What do you think is working, what do you think should be changed? Keep in mind that this is my very first mod in any game and I'm still trying to figure out how to make more complex perks and changes. Also I have 0 coding experience...
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Fate-Horizon 2024 年 9 月 21 日 上午 4:46 
I'll give it a try and tell you later my man, keep it up
Я Съел Деда 2024 年 9 月 24 日 下午 12:10 
Pretty Nice. However I have some things to tell:
1. Add flavor text to everything like base game has
2. Azusa coffee doesn't feel unique as base game already has income as damage in the form of epic brains upgrade.
3.It would be nice to have some unique survival perks(I dunno like income as armor/regen, energy regen as heath regen, etc.)
4. Also maybe you should add like 10-20% strength scaling to Azusa Coffee too.
5. It feels like there's only 1 viable build(ultimate one). It is pretty strong but most other mods already have a heavy ultimate-reliant characters.
6. After like 100+ income there is no way of spending exess money we get. Maybe you could solve this somehow. Like a custom event where you can spend exess money/get stats in exchange for income or a custom relic that does something else like this
7. All cards in the base game that add an attack emoji also show it with emoji in its description after it's name. Like Rock: Get a Rock[Rock Emoji].
最后由 Я Съел Деда 编辑于; 2024 年 9 月 24 日 下午 12:13
JustKris 2024 年 9 月 30 日 下午 11:51 
Hi,
try editing the wheat perks to be coffee or music base,
add some events that are band based or coffee base
lower the starting income, it was easy to snowball early on
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