安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








because i tried editing the map itself, and i cannot compile it whatsoever
i will eventually attempt (if god knows i am still alive, and have time) to try actually making a custom edit, instead of a CHEAP-MODIFIED edit of it done with EntSpy...
admin cleanup breaks the beginning ( intro disabled? )
Alyx repeatedly says variations of "Take the Gravity Gun" whenever she's not saying any scripted dialogue in the first map, even after doing so
You die on the van's trip through the Citadel in the first map
Alyx is duplicated at the very start of the first few Citadel maps
Alyx clips into the wall of the train car when the train wreck in c17_00 happens (it's also nearly impossible to jump up to the car's exit hatch after you free Alyx, requiring noclip)
The wrong texture is overridden on Barney: one of his eye textures gets his Episode 2 face texture instead of his face texture
Alyx gets on the train at the end without waiting for the player to first, requiring them to climb on top of the train to get on the platform as Alyx blocks them from doing so the normal way