饥荒联机版

饥荒联机版

云霄国度(猪镇联机) - Above the Clouds
BUG REPORT
[01:23:58]: WARNING! Could not find region 'spice_lotus_over.tex' from atlas 'images/inventoryimages2.xml'. Is the region specified in the atlas?
[01:23:58]: Looking for default texture '' from atlas 'images/inventoryimages2.xml'.
[01:23:58]: Error Looking for default texture in from atlas 'images/inventoryimages2.xml'.
[01:24:01]: [TMIR] SpawnPrefab: dug_nettle
[01:24:23]: _bat_per_player 2 2
[01:24:23]: Can't find prefab circlingbat
[01:24:23]: [string "../mods/workshop-3322803908/scripts/compone..."]:220: attempt to index local 'bat_shadow' (a nil value)
LUA ERROR stack traceback:
scripts/stacktrace.lua:125 in () ? (Lua) <122-127>
err = [string "../mods/workshop-3322803908/scripts/compone..."]:220: attempt to index local 'bat_shadow' (a nil value)
inCaseOfPanic = [string "../mods/workshop-3322803908/scripts/compone..."]:220: attempt to index local 'bat_shadow' (a nil value)
LUA ERROR stack traceback:
scripts/stacktrace.lua:124 in () ? (Lua) <122-127>
../mods/workshop-3322803908/scripts/components/batted.lua:220 in (upvalue) SpawnBatsForPlayer (Lua) <192-264>
../mods/workshop-3322803908/scripts/components/batted.lua:382 in (method) LongUpdate (Lua) <347-401>
../mods/workshop-3322803908/scripts/components/batted.lua:344 in (method) OnUpdate (Lua) <338-345>
scripts/update.lua:262 in (upvalue) _Update (Lua) <224-298>
../mods/workshop-3322803908/postinit/sim.lua:129 in () ? (Lua) <123-153>
../mods/workshop-3322803908/scripts/components/batted.lua:220 in (upvalue) SpawnBatsForPlayer (Lua) <192-264>
player = 159663 - wilba (valid:true)
num_spawned = 0
mark_for_remove = table: 00000001A624E3D0
key = 1
bat = 179509 - vampirebat (valid:true)
spawn_point = (-504.10, 0.00, 505.87)
bat_shadow = nil
../mods/workshop-3322803908/scripts/components/batted.lua:382 in (method) LongUpdate (Lua) <347-401>
self =
SetSpawnModeOften = function - ../mods/workshop-3322803908/scripts/components/batted.lua:309
RegenBat = function - ../mods/workshop-3322803908/scripts/components/batted.lua:481
UnRegisterBatCave = function - ../mods/workshop-3322803908/scripts/components/batted.lua:327
LongUpdate = function - ../mods/workshop-3322803908/scripts/components/batted.lua:347
LoadPostPass = function - ../mods/workshop-3322803908/scripts/components/batted.lua:446
GetNumBats = function - ../mods/workshop-3322803908/scripts/components/batted.lua:285
ForceBatAttack = function - ../mods/workshop-3322803908/scripts/components/batted.lua:476
GetRandomBatCave = function - ../mods/workshop-3322803908/scripts/components/batted.lua:281
OnUpdate = function - ../mods/workshop-3322803908/scripts/components/batted.lua:338
SetSpawnModeNormal = function - ../mods/workshop-3322803908/scripts/components/batted.lua:304
OnSave = function - ../mods/workshop-3322803908/scripts/components/batted.lua:407
OnLoad = function - ../mods/workshop-3322803908/scripts/components/batted.lua:435
RegenAllBats = function - ../mods/workshop-3322803908/scripts/components/batted.lua:488
RegisterBatCave = function - ../mods/workshop-3322803908/scripts/components/batted.lua:323
GetSpawnMode = function - ../mods/workshop-3322803908/scripts/components/batted.lua:289
SetSpawnModeRare = function - ../mods/workshop-3322803908/scripts/components/batted.lua:299
SetSpawnModeAlways = function - ../mods/workshop-3322803908/scripts/components/batted.lua:314
GetDebugString = function - ../mods/workshop-3322803908/scripts/components/batted.lua:470
SetSpawnModeNever = function - ../mods/workshop-3322803908/scripts/components/batted.lua:293
inst = 100037 - world (valid:true)
dt = 0.033333335071802
dt_bat_regen = 0
dt_bat_attack = 0.028474483586706
target_players = table: 00000001A624E010
spawnfailed = false
no_bat_left = nil
_ = 1
player = 159663 - wilba (valid:true)
../mods/workshop-3322803908/scripts/components/batted.lua:344 in (method) OnUpdate (Lua) <338-345>
self =
SetSpawnModeOften = function - ../mods/workshop-3322803908/scripts/components/batted.lua:309
RegenBat = function - ../mods/workshop-3322803908/scripts/components/batted.lua:481
UnRegisterBatCave = function - ../mods/workshop-3322803908/scripts/components/batted.lua:327
LongUpdate = function - ../mods/workshop-3322803908/scripts/components/batted.lua:347
LoadPostPass = function - ../mods/workshop-3322803908/scripts/components/batted.lua:446
GetNumBats = funct
[01:24:23]: [string "../mods/workshop-3322803908/scripts/compone..."]:220: attempt to index local 'bat_shadow' (a nil value)
LUA ERROR stack traceback:
scripts/stacktrace.lua:125 in () ? (Lua) <122-127>
../mods/workshop-3322803908/scripts/components/batted.lua:220 in (upvalue) SpawnBatsForPlayer (Lua) <192-264>
../mods/workshop-3322803908/scripts/components/batted.lua:382 in (method) LongUpdate (Lua) <347-401>
../mods/workshop-3322803908/scripts/components/batted.lua:344 in (method) OnUpdate (Lua) <338-345>
scripts/update.lua:262 in (upvalue) _Update (Lua) <224-298>
../mods/workshop-3322803908/postinit/sim.lua:129 in () ? (Lua) <123-153>

[01:24:23]: _bat_per_player 2 2
[01:24:23]: Can't find prefab circlingbat
[01:24:23]: _bat_per_player 2 2
[01:24:23]: Can't find prefab circlingbat
[01:24:23]: _bat_per_player 2 2
[01:24:23]: Can't find prefab circlingbat
< >
正在显示第 1 - 1 条,共 1 条留言
SetCameraZoomed = function - scripts/prefabs/player_common.lua:1568
TargetForceAttackOnly = function - scripts/prefabs/player_common.lu
[00:07:19]: [string "../mods/workshop-3322803908/postinit/prefab..."]:90: attempt to call method 'OnHayFever' (a nil value)
LUA ERROR stack traceback:
scripts/stacktrace.lua:125 in (method) OnHayFever (Lua) <122-127>
../mods/workshop-3322803908/postinit/prefabs/player.lua:90 in (local) fn (Lua) <84-92>
scripts/entityscript.lua:1298 in (method) PushEvent_Internal (Lua) <1285-1314>
scripts/entityscript.lua:1317 in () ? (Lua) <1316-1318>
=(tail call):-1 in () (tail) <-1--1>
../mods/workshop-3322803908/postinit/entityscript.lua:105 in (method) PushEvent (Lua) <91-106>
scripts/prefabs/player_common_extensions.lua:371 in (field) fn (Lua) <272-372>
scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216>
scripts/scheduler.lua:409 in (global) RunScheduler (Lua) <407-415>
scripts/update.lua:240 in (upvalue) _Update (Lua) <224-298>
../mods/workshop-3322803908/postinit/sim.lua:129 in () ? (Lua) <123-153>

[00:07:19]: Could not find anim [idle_loop] in bank [ghost]
[00:07:19]: Stale Component Reference: GUID 162010, scripts/widgets/widget.lua:364
[00:07:19]: component burnable already exists on entity 161379 - warbucks! scripts/standardcomponents.lua:258 in (global) MakeMediumBurnableCharacter (Lua) <257-268>
[00:07:19]: component propagator already exists on entity 161379 - warbucks! scripts/standardcomponents.lua:200 in (global) MakeSmallPropagator (Lua) <199-212>
[00:07:19]: component freezable already exists on entity 161379 - warbucks! scripts/standardcomponents.lua:353 in (global) MakeLargeFreezableCharacter (Lua) <352-359>
[00:07:19]: component grogginess already exists on entity 161379 - warbucks! scripts/prefabs/player_common_extensions.lua:239 in (upvalue) CommonActualRez (Lua) <212-270>
[00:07:19]: component slipperyfeet already exists on entity 161379 - warbucks! scripts/prefabs/player_common_extensions.lua:243 in (upvalue) CommonActualRez (Lua) <212-270>
[00:07:19]: Could not find anim [idle_loop] in bank [ghost]
[00:07:19]: Stale Component Reference: GUID 162010, scripts/widgets/widget.lua:364
[00:07:19]: component burnable already exists on entity 161379 - warbucks! scripts/standardcomponents.lua:258 in (global) MakeMediumBurnableCharacter (Lua) <257-268>
[00:07:19]: component propagator already exists on entity 161379 - warbucks! scripts/standardcomponents.lua:200 in (global) MakeSmallPropagator (Lua) <199-212>
[00:07:19]: component freezable already exists on entity 161379 - warbucks! scripts/standardcomponents.lua:353 in (global) MakeLargeFreezableCharacter (Lua) <352-359>
[00:07:19]: component grogginess already exists on entity 161379 - warbucks! scripts/prefabs/player_common_extensions.lua:239 in (upvalue) CommonActualRez (Lua) <212-270>
[00:07:19]: component slipperyfeet already exists on entity 161379 - warbucks! scripts/prefabs/player_common_extensions.lua:243 in (upvalue) CommonActualRez (Lua) <212-270>
[00:07:19]: Could not find anim [idle_loop] in bank [ghost]
[00:07:19]: Stale Component Reference: GUID 162010, scripts/widgets/widget.lua:364
[00:07:19]: component burnable already exists on entity 161379 - warbucks! scripts/standardcomponents.lua:258 in (global) MakeMediumBurnableCharacter (Lua) <257-268>
[00:07:19]: component propagator already exists on entity 161379 - warbucks! scripts/standardcomponents.lua:200 in (global) MakeSmallPropagator (Lua) <199-212>
[00:07:19]: component freezable already exists on entity 161379 - warbucks! scripts/standardcomponents.lua:353 in (global) MakeLargeFreezableCharacter (Lua) <352-359>
[00:07:19]: component grogginess already exists on entity 161379 - warbucks! scripts/prefabs/player_common_extensions.lua:239 in (upvalue) CommonActualRez (Lua) <212-270>
[00:07:19]: component slipperyfeet already exists on entity 161379 - warbucks! scripts/prefabs/player_common_extensions.lua:243 in (upvalue) CommonActualRez (Lua) <212-270>
< >
正在显示第 1 - 1 条,共 1 条留言
每页显示数: 1530 50