Space Engineers

Space Engineers

Properly Rebalanced Vanilla Weapons (1.207.022) Performance Friendly
Data, formatted
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Projectile Trail Scale

Figures are unitless.

Weapon
Vanilla
Change
New
Pistol
0.05
+0.15
0.2
Rifle & Interior Turret
0.05
+0.25
0.3
Gatling Gun
0.1
+0.4
0.5
Autocannon
0.5
+0.3
0.8

Turret Detection Range

Turret
Vanilla (m)
Change (m)
New (m)
Interior Turret
600
+400
1 000
Gatling Turret (Small)
600
+1 000
1 600
Gatling Turret (Large)
800
+1 200
2 000
Autocannon Turret
600
+1 000
1 600
Rocket Turret (Small)
600
+1 000
1 600
Rocket Turret (Large)
800
+1 200
2 000
Assault Cannon Turret (Small)
600
+1 000
1 600
Assault Cannon Turret (Large)
800
+1 200
2 000
Artillery Turret
800
+2 200
3 000
Custom Turret Controller (Small)
600
+1 000
1 600
Custom Turret Controller (Large)
800
+2 200
3 000

Projectile Range

Weapon
Vanilla (m)
Change (m)
New (m)
Pistol
250
+750
1 000
Rifle
800
+2 700
3 500
Gatling Gun
800
+2 700
3 500
Autocannon
800
+3 200
4 000
Rocket Launcher
800
+4 200
5 000
Assault Cannon
1 400
+4 100
5 500
Artillery Cannon
2 000
+4 000
6 000
Railgun (Small)
1 400
+4 100
5 500
Railgun (Large)
2 000
+5 000
7 000

Recoil

Unit unknown.

Weapon
Vanilla
Change
New
Pistol
0.5
0.5
Rifle
1.5
1.5
Gatling Gun
200
+200
400
Autocannon
1 000
+500
1 500
Rocket Launcher
0
0
Assault Cannon
50 000
+50 000
100 000
Artillery Cannon
150 000
+50 000
200 000
Railgun (Small)
30 000
30 000
Railgun (Large)
120 000
+180 000
300 000

Projectile Speed

Weapon
Vanilla (m/s)
Change (m/s)
New (m/s)
Firework Launcher – Max
180
180
Firework Launcher – At muzzle
60
+120
180
Pistol
300
+70
370
Rifle
300
+610
910
Gatling Gun
400
+819
1 219
Autocannon
400
+400
800
Rocket Launcher – Max
200
+900
1 100
Rocket Launcher – At muzzle
100
100
Rocket Launcher – Acceleration
600 m/s²
-400 m/s²
200 m/s²
Assault Cannon
500
+272
772
Artillery Cannon
500
+327
827
Railgun (Small)
1 000
+1 000
2 000
Railgun (Large)
2 000
2 000

Fire Rate

Fire rate is given in rounds per minute burst (disregarding time spent reloading).

Weapon
Vanilla (1/min)
Change (1/min)
New (1/min)
Pistol (Normal)
450
450
Pistol (Automatic)
1 000
+400
1 400
Pistol (Elite)
450
450
Rifle (Basic)
450
+250
700
Rifle (Precision)
300
300
Rifle (Rapid)
550
+420
970
Rifle (Elite)
600
+200
800
Interior Turret
600
+370
970
Gatling Gun (Warfare)
700
+1 100
1 800
Gatling Gun & Turret
700
+2 900
3 600

Precision

Precision is given in degrees of half the angle of total dispersion.

Weapon
Vanilla (°)
Change (°)
New (°)
Gatling Gun
0.15
+0.25
0.4
Gatling Gun (Warfare)
0.15
-0.05
0.1
Gatling Turret (Small)
0.3
+0.2
0.5
Gatling Turret (Large)
0.3
0.3
Autocannon Turret
0.25
-0.17
0.08
Autocannon
0.15
-0.1
0.05
Assault Cannon (Small)
0.2
-0.17
0.03
Assault Cannon Turret (Small)
0.5
0.5
Assault Cannon Turret (Large)
0.35
0.35
Artillery Cannon
0.15
-0.1
0.05
Artillery Turret
0.3
0.3

Explosion – Radius

Weapon
Vanilla (m)
Change (m)
New (m)
Rocket Launcher
4
+3
7
Assault Cannon
2
2
Artillery Cannon
3
3
Railgun (Small)
0
+4
4
Railgun (Large)
1
+14
15

Explosion – Damage

Figures are in hitpoints.

Weapon
Vanilla
Change
New
Rocket Launcher
500
500
Assault Cannon
0
+200
200
Artillery Cannon
0
+300
300
Railgun (Small)
0
+400
400
Railgun (Large)
0
+3 000
3 000
最后由 andersenman 编辑于; 9 月 12 日 上午 8:04