武装突袭3

武装突袭3

co40 Domination! Blufor [4.73]
Longtime 2018 年 4 月 15 日 下午 9:04
lag when teleporting with AI
This is possibly unrelated to Domination but I wanted to ask. Does teleporting with AI cause lag? I sometimes see long freezes when I teleport with AI. With 8 or more AI the pause can be over 60 seconds with the client completely frozen. I can't tell if the server is also lagging but the server metric reports 50+ FPS during the client lag. The client freezes after the flagpole "switch" to the new location.

I'm using a high view distance (10000m) and 150% sampling and high settings. However it does not happen every time... often teleporting has no problems. But when it lags it's usually very bad.

Does anyone else sees this behavior?
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Bot 2018 年 4 月 16 日 上午 10:36 
I can confirm that, not a problem of just 3.90. got the same at 3.80
最后由 Bot 编辑于; 2018 年 4 月 16 日 上午 10:45
Xeno  [开发者] 2018 年 4 月 18 日 上午 1:20 
And I have never encountered it even though I play 99% of my MP time on a server with AI enabled :(
Xeno  [开发者] 2018 年 4 月 18 日 上午 3:54 
Anyway, I've added some sleep to the script which moves the AI and removed reveal player fir the next release. Let's if that fixes it
Xeno  [开发者] 2018 年 4 月 19 日 上午 4:37 
I've reuploaded 3.90 (internal version 3.90t). Move AI script now has even more sleeps and ai reveal player is gone.

Please test and tell me if the lag is gone for you.
Longtime 2018 年 4 月 20 日 下午 6:08 
Hey cool! The lag is completely fixed for me. Thanks!
Xeno  [开发者] 2018 年 4 月 22 日 上午 8:39 
Great :)
Longtime 2018 年 4 月 22 日 上午 8:57 
Can the same fix be made for parachuting? When parachuting with a full group of AI and high view-distance/graphics settings it can behave just like the teleport problem.
Xeno  [开发者] 2018 年 5 月 6 日 上午 1:25 
I've added an additional sleep so that the units are not moved all at the same time.
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