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[[VJ] Custom Half-Life Renaissance SNPCs] lua/autorun/slvbase_sv_meta.lua:233: attempt to compare number with nil
1. v - lua/autorun/slvbase_sv_meta.lua:233
2. Run - lua/includes/modules/hook.lua:96
3. DrG_DeathNotice - lua/drgbase/meta/entity.lua:186
4. unknown - lua/entities/drgbase_nextbot/hooks.lua:131
5. TakeDamageInfo - [C]:-1
6. v - lua/autorun/qtg_plyhighspeeddmg.lua:65
7. unknown - lua/includes/modules/hook.lua:96
@mielatenas; It appears you are overriding the :IsFrozen() player function in favor of your own meta method implementation. This basically breaks any addon relying on the IsFrozen function such as mine.
https://wiki.facepunch.com/gmod/Player:IsFrozen
The offending code in question can be found in slvbase_sv_meta.lua line 280. It basically redefines the IsFrozen function to return your own internal var called bFrozen. In short, calling the function :Freeze(bool) on the player never sets bFrozen (because your implementation makes use of a custom implementation to set that var through SetFrozen).
The Prime SWEP freezes the player shortly after entering the morphball and unfreezes after a certain time (by checking, you guessed it, IsFrozen that has now been butchered).
@mielatenas: Happy to help. Cheers.
[VJ Base] lua/autorun/vj_globals.lua:1149: bad argument #2 to 'FindInSphere' (number expected, got userdata)
1. FindInSphere - [C]:-1
2. VJ_SphereDamage - lua/autorun/vj_globals.lua:1149
3. DoFlameDamage - lua/autorun/mp_convar.lua:37
4. unknown - lua/entities/npc_bullsquid_base_r/init.lua:496
5. unknown - lua/entities/npc_vj_creature_base/init.lua:2157 (x22)