武装突袭3

武装突袭3

USS Iowa BB-61
Eclipzed 2014 年 10 月 30 日 上午 11:37
Can't delete ship? Visibilty problem.
As title says. I can't delete the ship, it just leaves a husk of the Iowa lying around. Also having problem with ship being visible to teammates. And sometimes to even myself if they place one.

They are amazing, and I had a fantastic battle with two, just putting CSAT in an empty one. Greatest battle I have seen.
最后由 Eclipzed 编辑于; 2014 年 10 月 30 日 上午 11:38
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Rev0r . P13 . 2014 年 10 月 31 日 上午 11:28 
I have both these issues, tested on multiple PC's and on both DEV & Stable, issue persists.
Eclipzed 2014 年 10 月 31 日 下午 3:01 
@AusSnipe73 Any idea what might be causing this? Is it something on our end? Or....
john bluntington 2014 年 12 月 14 日 下午 2:32 
Same problem.
omar_uav 2015 年 1 月 3 日 上午 3:44 
here too
ThatGuyDanny 2015 年 1 月 13 日 上午 11:00 
what this guy said
SageGirlAri  [开发者] 2015 年 1 月 18 日 下午 2:25 
Yeah this is a definite bug, basically whats probably happening is when you delete the Iowa that is what happens, but that only removes all the functional elements of the ship. The rest of the models and geometry have all been attachTo that core functional part of the ship. When you delete the core the rest of it just sits there.

As for a solution, well its tricky the ship relies on using that attachTo command in order to get a model that big and complex into the arma engine. It MIGHT be possible with some clever scripting to get the rest of the ships components to be deleted when the core is but that is beyond my knowledge.

As for the ship not showing up for other players as it says in known issues MP support is untested and expected to be unreliable. Once again this is because the attachTo command isn't setup to work in an MP environment with moving obects.
Roanoke 2016 年 3 月 5 日 下午 1:59 
Has dev dropped support for this? Would love to see it MP compat.
Paraso 2018 年 4 月 30 日 下午 4:13 
It seems that the base of the ship is not connected at all, as the functioning components are the only parts that move when trying to rotate in the editor.
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