Project Zomboid

Project Zomboid

Condition On Dash
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Fragger 2024 年 8 月 11 日 上午 2:35
Translation Language files
Edit:It's a joke of the year🤣🤣🤣🤣I'm gonna die laughing here.

I understand that updating the mod can be slightly tedious, so if you don't want to add them I'll update them into my own translation mod later, and finally thank you for contributing to the community and making great mods!
Simplified Chinese:
UTF-8
IGUI_CN = { IGUI_VehiclePartEngine = "引擎", IGUI_invpanel_Condition = "状况", IGUI_invpanel_Remaining = "剩余", IGUI_Missing = "缺失", IGUI_VehiclePartHeadlightLeft = "左头灯" IGUI_VehiclePartHeadlightRight = "右头灯" }

Tooltip_CN = { Tooltip_Dashboard_Battery = "电池", Tooltip_Dashboard_Headlights = "车头灯", }

Traditional Chinese:
UTF-8
IGUI_CH = { IGUI_VehiclePartEngine = "引擎", IGUI_invpanel_Condition = "狀況", IGUI_invpanel_Remaining = "剩餘", IGUI_Missing = "缺失", IGUI_VehiclePartHeadlightLeft = "左頭燈" IGUI_VehiclePartHeadlightRight = "右頭燈" }

Tooltip_CH = { Tooltip_Dashboard_Battery = "電池", Tooltip_Dashboard_Headlights = "車頭燈", }
最后由 Fragger 编辑于; 2024 年 8 月 11 日 上午 8:37
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Broadbent  [开发者] 2024 年 8 月 11 日 上午 6:11 
Thanks for your effort but this mod is already localised
Fragger 2024 年 8 月 11 日 上午 7:08 
引用自 Broadbent
Thanks for your effort but this mod is already localised
Yes, I checked the file and found that lua already supports localization, but I don't see language file. I don't know why, maybe you missed them? So I put them directly into the corresponding file and translated without modifying the lua file

In the directory mods\ConditionOnDash\media\lua
There is no corresponding path: shared/Translate/EN(CN & CH...)
To verify this thing, I repeatedly subscribed and downloaded the file at the web page using JS scripts, and the end result is indeed this: https://i.imgur.com/OiT4eNL.png
最后由 Fragger 编辑于; 2024 年 8 月 11 日 上午 7:32
Fragger 2024 年 8 月 11 日 上午 7:21 
引用自 Broadbent
Thanks for your effort but this mod is already localised
My point in this paragraph is, emm, I provide translations for your mod so that other Chinese players in the community don't have to worry about localization, and it's up to you to choose whether or not to update the localized content into your mod.

Wasn't talking about the mod not doing localization support. I might explain a bit too much, but I want to avoid misunderstandings, because my English is not very good...So,thank U again!

引用自 Fͥraͣgͫger
I understand that updating the mod can be slightly tedious, so if you don't want to add them I'll update them into my own translation mod later, and finally thank you for contributing to the community and making great mods![/code]
Broadbent  [开发者] 2024 年 8 月 11 日 上午 8:02 
I'm using the vanilla words and their translations. All languages are supported already
Broadbent  [开发者] 2024 年 8 月 11 日 上午 8:03 
You didn't try the mod first? 😭🤣
Fragger 2024 年 8 月 11 日 上午 8:35 
引用自 Broadbent
You didn't try the mod first? 😭🤣
wtf🤣🤣🤣🤣🤣🤣🤣🤣 yep,Because it would waste too much of my time,omg.. lol

引用自 Broadbent
I'm using the vanilla words and their translations. All languages are supported already
Is this doable?! Wait,what??Holy... bro,I didn't even realize that could use words that were already in the vanilla game as mod words, lmao
Broadbent  [开发者] 2024 年 8 月 11 日 上午 8:38 
You're welcome 👍
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