XCOM 2
Project DollHouse
mbian-gl 2024 年 12 月 27 日 下午 4:52
[bug] Everything seems fine in customization, but all body parts garbled when starting a campagn
setup:
All my characters were created before this mod. Using million colors and unrestricted customization [final].
Playing lwotc

BUG:
when this mod is enabled:
- characters looks fine when importing, exporting, viewing, customising in the "character pool" gui
- ALL characters will be garbled when starting a new lwotc campaign. ("garbled", as in, all body parts are switched to some other body parts, for example "leg11" is now changed to "resistance warrior leg 2", my feeling is that "the next element in the array is used"). Interestingly, head customization is not garbled. NOTE, character created using this mod without URS does not suffer from thsi problem. NOTE, when URS and this mod are both enabled, problem mentioned in this bulletin will NOT happen.
- while in a campaign, can import my old characters to overwrite existing garbled characters. and the imported old character's customisation WILL stay.
最后由 mbian-gl 编辑于; 2024 年 12 月 29 日 下午 2:43
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Ikaros_HD 2 月 13 日 下午 6:46 
Also having this problem, honestly more trouble than it worth to try and fix. Mod looks amazing but having to fight it is pretty annoying.

also should add, I am not using lwotc.
最后由 Ikaros_HD 编辑于; 2 月 13 日 下午 6:50
Hyakkoudoggo 2 月 25 日 上午 3:48 
got this one recently too(lwotc player)
detectiverocko 4 月 18 日 下午 1:38 
Was anyone able to find a solution for this? Importing the soldiers from your pool works, but I'm trying to make this modlist as seamless as possible (making it for a friend). Would re-picking each part in Dollhouse work, or maybe exporting then importing the pool?
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