Sid Meier's Civilization VI

Sid Meier's Civilization VI

HoloJustice
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Neox969  [开发者] 2024 年 7 月 30 日 上午 4:36
FAQ
So here's a quick FAQ for the mod since the comment section is really hell.

Q: How many people work on the mod?
A: Only me: Neox. However, you can contribute by participating in the discord server with ideas and such.

Q: What about other languages for the mod?
A: I am french, as such I'm able to both write the mod in english (the base) and in french. For other languages, you can propose your help on the discord.

Q: Why doesn't the mod load?
A: Can't say if you just say that. Please send the logs however you can. If possible on discord, otherwise open a discussion on steam. Log files are located in \AppData\Local\Firaxis Games\Sid Meier's Civilization VI\Logs
The one to send would be database.log and modding.log

Q: Why do I and my friend desync a lot while playing the mod?
A: No clue. I don't really know how FXS manages MP and to be honest, as the game itself is really unstable in MP, I'm not sure if I want to look into the matter as I have next to no knowledge on that kind of stuff.

Q: Can you do A or B?
A: Maybe. If you properly explain what you want to be done in the discord and if it makes sense in the game and lore-wise, I might try adding it.

Q: Why are all the dialogues the same?
A: I haven't really worked on this part yet. If you want to add to the dialogues, you can join the discord to share your ideas. I am only one woman with not even half a brain working, after all.

Q: Why is the art for all the units weird?
A: Again, something I didn't work on, and I'm not a 3D artist, so it's one of the lowest priorities for now.