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报告翻译问题








Thanks for the awesome game. Would you consider before fighting the final real battle, at least 2 of the 4 bell rewards would not provide any curses? Sometimes you are forced to get bells with 2 curses and this may cause you lose the run instead of being a reward.
That's right.
RItual Sword Bell no longer provides curses, so it should be better.
Other bells have stronger effects, so I don't think it would be much of a problem if they provide curses.
yeah you're right, I didn't notice.
I gave Gobbler "When an ally is killed, gain x1Frenzy" (Boostable) instead of old one, and add +1 attack (7health, 2attack, 4counter)
Would you consider changing Sunburst tootoo to other card for the clan Maw Jaw? Maw Jaw itself does not have turn counter so it seems weird to put that card in the starting deck. Thanks!
yeah that's right.
I added Takoyaki instead.
You seem to know more about this mod than I
You definitely know this mod more than me as the creator! I just love playing it. Thanks so much again! :)
Would you consider making Infernoko carry the charms it equipped before the transformation after it transformed? It seems a bit sad that we cannot make a good Infernoko (second phase) because of that. Also, I think Bolgo clan's defense seems a bit slow and hard to out-scale the opponent's attack. These are just my opinions and you do not have to do them if you think they are not accurate. Thanks again!
I can't do that because of my coding skill T_T
Well, I think Bolgo is slow, so I'll play it a few times and buff it if I feel it's too weak.
I saw you changed Makoko to a 3 time turner with 2 frenzies, I think this is too strong, especially in King Moko's clan with 2 base spice card. Maybe change it to 4 turn timer? On the other hand, Waddlegoons are 5 time turner 3 frenzies and base 1 attack. I think this is too slow, in base game Foxee is a 3 time turner 3 frenzies and base 1 attack already.
Yes, 3 turn timer was set for the previous Makoko effect, so it is a too fast.
I'll change it to 4.
Waddlegoons will be 4 turn timer, too.
and I forgot that I gave Needle Sun Charm.
I'll remove its attack.
Thanks for all your hard work and again for this such great mod!
I found that Tentickle has lost its ability (spray ink to enemies), making the unit completely not useable.
I'm glad too if the mod gets better.
Thank you for reporting!
I forgot to add the text. (it actually works)