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file: F:\SteamLibrary\steamapps\workshop\content\294100\3121742525\1.5\CE\Patches\Bodies_CE.xml
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
Verse.PatchOperation:Complete (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.LoadedModManager.ClearCachedPatches_Patch3 ()
Verse.LoadedModManager:LoadAllActiveMods (bool)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
昨天更新之后一条,别的我没保存。不过我看了一下大部分红字似乎都是跟CE有关
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch5 (string)
Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.HashSet`1<Verse.ThingDef>&,bool,string,Verse.LookMode)
Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.HashSet`1<Verse.ThingDef>&,string,Verse.LookMode)
Verse.ThingFilter:ExposeData ()
Verse.ScribeExtractor:SaveableFromNode<Verse.ThingFilter> (System.Xml.XmlNode,object[])
Verse.Scribe_Deep:Look<Verse.ThingFilter> (Verse.ThingFilter&,bool,string,object[])
Verse.Scribe_Deep:Look<Verse.ThingFilter> (Verse.ThingFilter&,string,object[])
RimWorld.StorageSettings:ExposeData ()
Verse.ScribeExtractor:SaveableFromNode<RimWorld.StorageSettings> (System.Xml.XmlNode,object[])
Verse.Scribe_Deep:Look<RimWorld.StorageSettings> (RimWorld.StorageSettings&,bool,string,object[])
Verse.Scribe_Deep:Look<RimWorld.StorageSettings> (RimWorld.StorageSettings&,string,object[])
RimWorld.Building_Storage:ExposeData ()
Verse.ScribeExtractor:SaveableFromNode<Verse.Thing> (System.Xml.XmlNode,object[])
Verse.Scribe_Collections:Look<Verse.Thing> (System.Collections.Generic.List`1<Verse.Thing>&,bool,string,Verse.LookMode,object[])
Verse.Scribe_Collections:Look<Verse.Thing> (System.Collections.Generic.List`1<Verse.Thing>&,string,bool,Verse.LookMode,object[])
Verse.Scribe_Collections:Look<Verse.Thing> (System.Collections.Generic.List`1<Verse.Thing>&,string,Verse.LookMode,object[])
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Map.ExposeData_Patch3 (Verse.Map)
Verse.ScribeExtractor:SaveableFromNode<Verse.Map> (System.Xml.XmlNode,object[])
Verse.Scribe_Collections:Look<Verse.Map> (System.Collections.Generic.List`1<Verse.Map>&,bool,string,Verse.LookMode,object[])
Verse.Scribe_Collections:Look<Verse.Map> (System.Collections.Generic.List`1<Verse.Map>&,string,bool,Verse.LookMode,object[])
Verse.Scribe_Collections:Look<Verse.Map> (System.Collections.Generic.List`1<Verse.Map>&,string,Verse.LookMode,object[])
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.LoadGame_Patch10 (Verse.Game)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch3 (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Could not load reference to Verse.ThingDef named VCE_HotSauce
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch5 (string)
Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.HashSet`1<Verse.ThingDef>&,bool,string,Verse.LookMode)
Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.HashSet`1<Verse.ThingDef>&,string,Verse.LookMode)
Verse.ThingFilter:ExposeData ()
Verse.ScribeExtractor:SaveableFromNode<Verse.ThingFilter> (System.Xml.XmlNode,object[])
Verse.Scribe_Deep:Look<Verse.ThingFilter> (Verse.ThingFilter&,bool,string,object[])
Verse.Scribe_Deep:Look<Verse.ThingFilter> (Verse.ThingFilter&,string,object[])
RimWorld.StorageSettings:ExposeData ()
Verse.ScribeExtractor:SaveableFromNode<RimWorld.StorageSettings> (System.Xml.XmlNode,object[])
Verse.Scribe_Deep:Look<RimWorld.StorageSettings> (RimWorld.StorageSettings&,bool,string,object[])
Verse.Scribe_Deep:Look<RimWorld.StorageSettings> (RimWorld.StorageSettings&,string,object[])
RimWorld.Building_Storage:ExposeData ()
Verse.ScribeExtractor:SaveableFromNode<Verse.Thing> (System.Xml.XmlNode,object[])
Verse.Scribe_Collections:Look<Verse.Thing> (System.Collections.Generic.List`1<Verse.Thing>&,bool,string,Verse.LookMode,object[])
Verse.Scribe_Collections:Look<Verse.Thing> (System.Collections.Generic.List`1<Verse.Thing>&,string,bool,Verse.LookMode,object[])
Verse.Scribe_Collections:Look<Verse.Thing> (System.Collections.Generic.List`1<Verse.Thing>&,string,Verse.LookMode,object[])
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Map.ExposeData_Patch3 (Verse.Map)
Verse.ScribeExtractor:SaveableFromNode<Verse.Map> (System.Xml.XmlNode,object[])
Verse.Scribe_Collections:Look<Verse.Map> (System.Collections.Generic.List`1<Verse.Map>&,bool,string,Verse.LookMode,object[])
Verse.Scribe_Collections:Look<Verse.Map> (System.Collections.Generic.List`1<Verse.Map>&,string,bool,Verse.LookMode,object[])
Verse.Scribe_Collections:Look<Verse.Map> (System.Collections.Generic.List`1<Verse.Map>&,string,Verse.LookMode,object[])
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.LoadGame_Patch10 (Verse.Game)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch3 (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Could not load reference to Verse.ThingDef named Techprint_NobleApparel
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch5 (string)
Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.HashSet`1<Verse.ThingDef>&,bool,string,Verse.LookMode)
Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.HashSet`1<Verse.ThingDef>&,string,Verse.LookMode)
Verse.ThingFilter:ExposeData ()
Verse.ScribeExtractor:SaveableFromNode<Verse.ThingFilter> (System.Xml.XmlNode,object[])
Verse.Scribe_Deep:Look<Verse.ThingFilter> (Verse.ThingFilter&,bool,string,object[])
Verse.Scribe_Deep:Look<Verse.ThingFilter> (Verse.ThingFilter&,string,object[])
RimWorld.StorageSettings:ExposeData ()
Verse.ScribeExtractor:SaveableFromNode<RimWorld.StorageSettings> (System.Xml.XmlNode,object[])
Verse.Scribe_Deep:Look<RimWorld.StorageSettings> (RimWorld.StorageSettings&,bool,string,object[])
Verse.Scribe_Deep:Look<RimWorld.StorageSettings> (RimWorld.StorageSettings&,string,object[])
RimWorld.Building_Storage:ExposeData ()
Verse.ScribeExtractor:SaveableFromNode<Verse.Thing> (System.Xml.XmlNode,object[])
Verse.Scribe_Collections:Look<Verse.Thing> (System.Collections.Generic.List`1<Verse.Thing>&,bool,string,Verse.LookMode,object[])
Verse.Scribe_Collections:Look<Verse.Thing> (System.Collections.Generic.List`1<Verse.Thing>&,string,bool,Verse.LookMode,object[])
Verse.Scribe_Collections:Look<Verse.Thing> (System.Collections.Generic.List`1<Verse.Thing>&,string,Verse.LookMode,object[])
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Map.ExposeData_Patch3 (Verse.Map)
Verse.ScribeExtractor:SaveableFromNode<Verse.Map> (System.Xml.XmlNode,object[])
Verse.Scribe_Collections:Look<Verse.Map> (System.Collections.Generic.List`1<Verse.Map>&,bool,string,Verse.LookMode,object[])
Verse.Scribe_Collections:Look<Verse.Map> (System.Collections.Generic.List`1<Verse.Map>&,string,bool,Verse.LookMode,object[])
Verse.Scribe_Collections:Look<Verse.Map> (System.Collections.Generic.List`1<Verse.Map>&,string,Verse.LookMode,object[])
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.LoadGame_Patch10 (Verse.Game)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch3 (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
我的基本上都是VCE和其他mod联动的调料和奶酪无法加载,以及一个冰箱
具体描述可以看我贴吧那个帖子https://tieba.baidu.com/p/9104036779?fid=9263327&pid=150656180543&cid=0#150656180543
我需要完整的日志,这个mod有影响的只有游戏开始界面之前加载的,你放游戏加载后的我看不出来什么情况啊