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Typical error when shooting with main gun on ZTZ99A:
Exception when firing VehicleTurret: ZTZ99A_Tank_Turret on vehicle: ZTZ99A.
Exception: System.InvalidCastException: Specified cast is not valid.
at CombatExtended.Compatibility.VehiclesCompat.VehiclesCompat.LaunchProjectileCE (Verse.ThingDef projectileDef, Verse.ThingDef _ammoDef, Verse.Def _ammosetDef, UnityEngine.Vector2 origin, Verse.LocalTargetInfo target, Vehicles.VehiclePawn vehicle, System.Single shotAngle, System.Single shotRotation, System.Single shotHeight, System.Single shotSpeed) [0x00086] in <62ff0879b97f41ba98d6ee1115fc79fb>:0
at (wrapper delegate-invoke) System.Func`11[Verse.ThingDef,Verse.ThingDef,Verse.Def,UnityEngine.Vector2,Verse.LocalTargetInfo,Vehicles.VehiclePawn,System.Single,System.Single,System.Single,System.Single,System.Object].invoke_TResult_T1_T2_T3_T4_T5_T6_T7_T8_T9_T10(Verse.ThingDef,Verse.ThingDef,Verse.Def,UnityEngine.Vector2,Verse.LocalTargetInfo,Vehicles.VehiclePawn,single,single,single,single)
at (wrapper dynamic-method) Vehicles.VehicleTurret.Vehicles.VehicleTurret.FireTurret_Patch2(Vehicles.VehicleTurret)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string)
(wrapper dynamic-method) Vehicles.VehicleTurret:Vehicles.VehicleTurret.FireTurret_Patch2 (Vehicles.VehicleTurret)
Vehicles.CompVehicleTurrets:ResolveTurretQueue ()
Vehicles.CompVehicleTurrets:CompTick ()
Vehicles.VehiclePawn:TickAllComps ()
Vehicles.VehiclePawn:Tick ()
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch3 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch4 (Verse.Game)
Verse.Root_Play:Update ()