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"Transmission stabilizing. I've made HIM more aggressive. It took time and determination, but I was able to get stuck in what I like to call 'The End.' Most people call it a 'void.' But that isn't correct. It seems my research and obsession with HIM has brought me here ... I've documented everything. Including, his graffiti and what it means ... I'm trapped there. I call it 'The End' because, of the graffiti that resembles a black square that he likes to place. I'll document more shortly. I can promise that."
"... After dying while in 'The End' using M9K special weaponry. I've stumbled upon a different location ... It was the location [Gm_Construct2] I was in. It was reversed or mirrored. Taken a page out of a mod's book. LIDAR I mean. That was a great gamemode or mod. Too bad I'm stuck here. All there is, is just black smoke. Yet, I'm able to spawn weaponry. Going into the water is bad. Don't go into the water while suffering in Homeless' domain."
"Sand is grass. Everything in this domain is mirrored and looks old. I don't know how to get out. Except the only way is to disconnect or restart. The only pathway to 'The End is through the water and to exit out of it, is using an addon that hurts or teleports you out of it ... It's hard to see ... A hunter who was caught by HIM once said, 'it's so cold' ... I guess they weren't wrong on that."
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Transmission January 12th:
"There are several nexbots in this mod ... It's fascinating. StrawWagen shares some similarities with one of the nextbots. The decals or graffiti's detailed. A lot of work an art was put into this. Researching and experimenting on HIM has proven quite well. It took a lot of days or weeks to figure how HE appears. HE gets even more aggressive each time his props are destroyed and will be more aggressive to the point HE's had enough.
Nextbot 1; codename: "Radar"
"Radar" is an invisible nexbot. It's task is to mess with the player and any addon that has something to do with radars. Mostly radar mods. Only appears after certain aggression.
Nexbot 2; codename: "Ambiance"
This is the 2nd invisible nexbot. It does nothing special, but it does play "wind" like noises I'm unsure how it operates. Only appears after certain aggression.
Nexbot 3; codename: "Wall Man"
I used this name after one of the other graffiti's or decals Homeless spreads through out each map. Basically, it has noclip like abilities and able to copy an animation of a floating player when they noclip. It's possible that it's rare. I've heard that specific one only appears when a player or someone is idle.
Nexbot 4; codename: "Charple"
As the nickname suggests, this specific nexbot only appears when there's a certain prop formation created by HIM or it may appear without the formation and just the prop or entity itself. A camera that automatically takes pictures when a player is near (It's can also be interacted.) It's rare. Sometimes "it" may never show up. Charple will be in a crouch position appearing at a distance towards the player holding a camera.
Nexbot 5; codename: "HIM"/"Homeless"
This nexbot only shows up when he's aggressive ... HE has certain abilities. HE can appear at a distance, make noises when near or behind the player, has several modes of hunting. HE can chase you down when you're not looking even if the location is a small area or space, and sneak towards the player to the point where HE's able to strike. HE does have one passive mode that's very rare, he can casually walk towards you and as the player can get close HE just stares you down after that he's gone ... HE can send you to what I like to call 'The End' if he catches you. Certain notes HE leaves behind may tell HIS origin. I'm not certain of what's beyond 'The End,' but maybe ... I can figure something out.