安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








cl_homeless_dedication 2
cl_homeless_lastmessage 23
cl_homeless_nextfollower 1742602143
cl_homeless_nexthomeless 1741677898
cl_homeless_nextmessage 1741612734
ent_create terminator_nextbot_homeless
cl_homeless_dedication 2
cl_homeless_lastmessage 23
cl_homeless_nextfollower 1742602143
cl_homeless_nexthomeless 1741677898
cl_homeless_nextmessage 1741612734
ent_create terminator_nextbot_homeless
cl_homeless_nexthomeless 0
cl_homeless_nextfollower 0
cl_homeless_nextmessage 0
Try these three commands and start changing them from 0 to 1, 2, 3, or 4, etc.
If you can't do that then try this command. As it doesn't require numbers.
ent_create terminator_nextbot_homeless
charple01 and corpse01.
which is i don't know what that means...
HE hides in the walls and sometimes appears when you least expect it. If you stay noclipped in the walls, HE can literally take you far away from the map and then banish you.
(Usually that variant had just a black texture, but that was changed to a different texture. A glitchy reflection texture sort of)