Project Zomboid

Project Zomboid

Random Airdrops [B41/B42]
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AnimeAss  [开发者] 2024 年 11 月 18 日 下午 3:45
Airdrop standart presets
Okay, guys. You want presets so.. I don't know what will be good for you, but I want make good things for y'all.
I'm kinda busy atm to do it all by myself, test it, and etc. And I don't wanna update this mod tons of time, if something wouldn't be as you all want.

So I present to you...

Discussion about content of presets

Yeah.. That's it.
You can send here anything you want to be added as standart presets in the future:deadrat:
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正在显示第 1 - 6 条,共 6 条留言
Holynevil 2024 年 11 月 19 日 上午 10:06 
High end weapon from Brita Mod would be nice, i think worthwhile if airdrop contain high end weapons and bunch of ammunition
Ghoste 2024 年 12 月 11 日 下午 7:17 
引用自 Holynevil
High end weapon from Brita Mod would be nice, i think worthwhile if airdrop contain high end weapons and bunch of ammunition

I second this, an optional version for brita's would be amazing, maybe also brita's armor including as an addon to it. I personally would also love to see the mre cartons from advanced gear, although I could patch that myself
最后由 Ghoste 编辑于; 2024 年 12 月 11 日 下午 7:19
Chicky 2024 年 12 月 22 日 下午 8:18 
Any of the cures from the They Knew mod.
Jenek 2 月 18 日 下午 9:41 
There was a Helicopter Overhaul in B41. Using that as inspiration is nice.

So far there are different kinds of airdrops from that mod (seems to be separate loot tables). They can be medical supplies, fire arms or food. They airdrop can only be either of those 3. medical supplies contains some vanilla stuff only, but with your mod, I think added modded support would be nice, especially from They Knew. For Fire arms, 2 guns while containing attachments and ammunition for said gun. For good, they were just a bunch of canned and jarred goods (Mostly pickled food, they also contain Jar sets with lids!)
Silmaril03 4 月 1 日 上午 11:28 
I am guessing the loot drop is based on number in the list / 100, then a roll is done whether that chosen item drops

If that is correct, can numbers greater than 100 being enter for child drop chance

Trying to build my own loot table

If I have
-combo chance 100
--> oneOf chance 100
---> item1: chance=100
---> item2: chance=10
---> item3: chance=50
--> oneOf chance 100
---> item4: chance=100
---> item5: chance=100
---> item6: chance=100
--> item7 chance=50

Does this mean that:
Item1 has a 33% chance of dropping
Item2 has 3.33%
Item3 has ~16%

Item4-6 each have 33%

Item7 has a 50%

So guaranteed 1 item of 4-6, with a 50% on 7, about ~51% of a 1-3 item with each airdrop?
mr.crocodil 6 月 26 日 上午 6:01 
I can send my settings. I changed the airdrop spawn locations to be logical and balanced, also changed their names on the radio - now they are easier to find (the message on the radio is literally "airdrop will be dropped at the police station in Muldraugh"). Also expanded the loot table several times - the air spawns a variety of food, medicine, military and warm clothing, construction loot, as well as a couple of m16's and several hundred rounds of ammunition. The loot is different each time, but always balanced in value. The loot spawn locations are located in areas with a high concentration of zombies, so I consider the loot value balanced
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