Garry's Mod
Damage for HL2 Vehicles
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Bugs/Suggestions
Report bugs or suggest features for this mod.
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Сообщения 114 из 14
cars blow up imediately now. they spawn fine but when you pick them up and move them with the physgun they explode
adjust the physical damage sensitivity, by default it's 0.3 which should be almost perfect, im pretty sure at 0.3 you can pick it just fine, just don't yank it around so hard
it's all in the options menu as specified in description
i could look into it though if it's gotten really bad, but just tell me what the physical sensitivity slider says, like at what number its set for you
Is it possible to make a setting that you can set a custom vehicle and modify which gibs appear when that vehicle explodes, because when I explode a modded airboat it spawns in tires, paint buckets, and fuel cans, it would be nice to be able to set custom vehicles to have custom gibs with a menu.
well it'd only work well if those gib models exist to begin with, if not, the generic gibs you mentioned will spawn
I forgot to say could you also set it to where you can set a chance for certain gibs on certain vehicles
sorry didnt see ur message before sending that
it would be really cool if you added it though
How about to change or configurate the Props, that should appear, after the car explode?

Because I drive with Sligwolf Trucks and I wish the props from this Addon would appear.
I've retired from working on mods, i might publish some of my leftover mods and thats it
Hey so I saw the previous message saying you retired from working on mods, but I noticed there is a bug where destroyed vehicles leave behind persistent smoke effects that don't seem to go away
huh i never saw that, got a screenshot or a video of it?
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Сообщения 114 из 14
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