Call of Duty: Black Ops III

Call of Duty: Black Ops III

FNAF: FRACTURED ANOMALY
Masqueradian 2024 年 7 月 9 日 上午 5:37
Security room ee step bugged
I saw there's already a discussion about this, but I have more to add to it since our experience was a little different, especially on our last attempt. My brother and I were playing the map together and got to the point where you pretty much play FNAF 1 with Bonnie and Chica. At first it seemed to be working well, we died to Chica cause she got too close. But every other time there would be some bug stopping us from progressing. Chica's door would be closed from the start, and we would fail the moment the power reached 95%. Every now and then when the door isn't closed, we'd fail at random points when we don't even see the animatronics yet. Sometimes both doors would be opened but the power would drain as if they're both closed. We weren't able to beat the easter egg because of the numerous amount of bugs that step had.

The point when we stopped trying was when I went down and got revived right before being teleported to the security room. But a moment after we spawned in the room, all my guns were taken away. I was given the starting pistol but I hadn't died or anything, so I shouldn't have lost my weapons. I think it had to do with teleporting to that location just after being revived, like the timing of it. Because I had weapons when I spawned in the room, it just took them away a moment later.

I would love to complete this easter egg with my brother on this map, but it just seems undoable from all the times we've tried. The closest we've gotten to was 2 AM before we failed when both doors were shut and nobody should've been able to come in, the power wasn't about to be drained either and we had the doors closed for like 5 seconds. Most of the time we'd spawn in the room and Bonnie would already be at the front door, causing an instead fail, or we'd hear Chica's jumpscare and fail even though she didn't even show up yet.

I love this map, we just can't seem to get the easter egg to work correctly after the 1st attempt of that step. Any attempt after the 1st would be bugged in some different way. I wonder if some of these could be due to us both playing the map instead of just one player playing, but I'm not sure that's what would cause these to happen. I would love to see these fixed soon so my brother and I can beat the map. We had figured out the side easter eggs like the acid gat and others beforehand, it's just this step that's too buggy to be finished. It took us around 12 tries until it took away my weapons and we called it quits.
最后由 Masqueradian 编辑于; 2024 年 7 月 9 日 下午 3:45
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TTrolley  [开发者] 2024 年 7 月 9 日 上午 10:43 
Thanks for letting me know, it seems there’s a chance the step can bug out with some unfortunate timing, it’s hard for me to figure out how to fix that right now. When you died to chica the first time, did you die as the door was being closed or anything like that?
Masqueradian 2024 年 7 月 9 日 下午 3:40 
引用自 TTrolley
Thanks for letting me know, it seems there’s a chance the step can bug out with some unfortunate timing, it’s hard for me to figure out how to fix that right now. When you died to chica the first time, did you die as the door was being closed or anything like that?
For the Chica death it was like dying when the power went to 95% without opening the door, since it was already closed. The first time we died to Chica was fair, though, there wasn't any bug in that attempt. After that attempt, the next few had the Chica door closed from the start, and we'd hear the Chica sound without seeing her, then the event would end. Kinda like the model didn't spawn but it still thought she got in. I think the door was shut, but in reality it was actually open, just bugged to show it was shut, but still draining power as if it were shut. We eventually got the door open without it draining the power, but Chica killed us I think twice more without appearing at the beginning of the event, just hearing the scream then the event ending. There were a couple times in between where it looked like everything was working fine, but it eventually went back to the Chica death within a short time of us spawning, or the power draining too fast even though the doors were open. The Chica death would always happen at the beginning of the ee step. About 5-10 seconds after we spawned in the security office. I also wanna mention we had the same thing happen with Bonnie too, but only once. I haven't made a zombies map before, but if I were to guess why this is happening, I think it kept where Chica and Bonnie were from the last attempt instead of resetting their positions. Possibly having the models not show up because of that too. One time when we started another attempt, Bonnie was already infront of the door and Chica was at the window, and we failed the attempt almost immediately because of it. I wish I recorded some clips of it to show you, it's a little hard to explain how everything happened since we were both pretty confused as to what was happening most of the time. Eventually though, after around 7 attempts, everything seemed to be working fine again, and we made it to 2 AM before dying in a fair way. After that the same thing happened again with them already being by the door. But with the doors being open and draining power, I think the game thought they were closed even though they were open, but didn't have them act as if they're closed because Chica still got in. Hope this helps! This must be stressful to deal with. Everything else about the map works perfectly fine from our experience.
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