Darkest Dungeon®

Darkest Dungeon®

The Marauder
Von Hauser  [开发者] 2024 年 7 月 2 日 上午 9:15
BUG REPORTING
Report Bugs
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正在显示第 1 - 15 条,共 23 条留言
Ortolan 2024 年 7 月 11 日 下午 1:06 
Hello, my caravan always crashes when I have the mod on... Any idea on how to fix that ?
Soggy pizza  [开发者] 2024 年 7 月 12 日 上午 5:04 
This mod was tested in base game without any other mods installed numerous times. Can safely say that the issue you're facing is not caused by this mod. Only thing i can possibly recommend is seeking advice for crashses on official darkest dungeon discord, as there's entire modding channels dedicated to troubleshooting mod conflicts.
Malek Deneith 2024 年 7 月 13 日 上午 9:06 
There seems to be an error in armor health progression. "VH_oni_armour_0" has 28 hp, but "VH_oni_armour_1" has 26, two points lower. Not entirely clear what the intended value is either, the increases from "armour_2" to "armour_3" and "armour_3" to "armour_4" are both 9 points each, suggesting "armour_1" should be 34, but then "armor_0" wouldn't follow the pattern either.
Von Hauser  [开发者] 2024 年 7 月 13 日 下午 3:47 
引用自 Malek Deneith
There seems to be an error in armor health progression. "VH_oni_armour_0" has 28 hp, but "VH_oni_armour_1" has 26, two points lower. Not entirely clear what the intended value is either, the increases from "armour_2" to "armour_3" and "armour_3" to "armour_4" are both 9 points each, suggesting "armour_1" should be 34, but then "armor_0" wouldn't follow the pattern either.
Thank you for reporting, Appears to be a error, that will fixed in a coming update.
Chuundar 2024 年 7 月 19 日 上午 8:20 
I feel like this may be a compatibility bug, but when I found the Marauder in the stage coach and took them on a mission I noticed they were critting a lot. Upon checking their crit chance they had 100% which struck me as odd, so I inspected the base non-upgraded weapon which turned out to be giving them 420933010426246550000000.0% crit chance. None of the other characters seem to have this issue, but as of this playthrough I only have a few other character mods and Better Stagecoach in order to test them out.

I think this is a compatibility bug as I did then go on to try a fresh save with only the Marauder enabled they did not seem to have the same crit chance issue and were perfectly normal. Upon swapping back to the save where I encountered the issue the Marauder who initially had the crit issue had their crit chance set at 0%, which would then interact normally with other buffs and debuffs. Likely a compatibility bug, but I thought it's worth reporting regardless. Love the mod!

Edit; next stagecoach I found two Marauders, one 1st level with 7% base crit and another 0 level with 0%. It sounds more in line with the intent, though I thought worth mentioning.
最后由 Chuundar 编辑于; 2024 年 7 月 19 日 上午 8:24
Teklanor 2024 年 7 月 26 日 下午 4:49 
引用自 Ortolan
Hello, my caravan always crashes when I have the mod on... Any idea on how to fix that ?

I have the same issue but only when I try and go into the Farmstead portion of the Caravan. I only have this mod on. I have been just taking the mod off to do my shopping and then put the mod back on and keep going.
LucentFive19 2024 年 7 月 30 日 上午 2:28 
So far the mod has been working, however (maybe this is a limitation), but the Camping Skill Fame and Fortune does not display the text with the effects, instead it shows the text in blue: (<buff_rule_tooltip_has_item_id>) for all the buffs. Outside of that I haven't found anything else.
最后由 LucentFive19 编辑于; 2024 年 7 月 30 日 上午 2:28
GAKI 2024 年 8 月 16 日 上午 8:06 
the model shows white boxes when inside a dungeon
Waves 2024 年 8 月 20 日 下午 4:34 
For some reason, even when there are corpses, cant use Plunder.
Blusorrow 2024 年 8 月 26 日 上午 11:49 
Her move "rain of riches" just display a large black box over the enemy.
Shaman 2024 年 9 月 11 日 上午 10:53 
Saw that this was mentioned before Fame and Fortune for me also doesn't how effect text and only (<buff_rule_tooltip_has_item_id>) in blue.
Tzeentch 2024 年 9 月 25 日 上午 8:38 
引用自 Teklanor
引用自 Ortolan
Hello, my caravan always crashes when I have the mod on... Any idea on how to fix that ?

I have the same issue but only when I try and go into the Farmstead portion of the Caravan. I only have this mod on. I have been just taking the mod off to do my shopping and then put the mod back on and keep going.
i got this problem as well, i hope it is easy to fix. i like the marauder
零氪传说 2024 年 10 月 21 日 上午 2:50 
引用自 GAKI
the model shows white boxes when inside a dungeon
me too
Tachibane 2024 年 11 月 5 日 下午 2:54 
Very sorry if I'm necroing an old mod, but I noticed that you had tried to increase the gem carrying capacity in the mod, only that you've formatted it like this:

extra_stack_limit: .id vh_oni_ruby .type "gem" .id "ruby" .base_stack_limit 10 .purchase_gold_value 0 .sell_gold_value 1250

When it needs to be formatted like this in order to actually work;

extra_stack_limit: .id vh_oni_ruby .item_type gem .item_id "ruby" .amount 10






I fixed it for myself, if you want to include it in the mod rather than only having the gold fix, here's the paste;

extra_stack_limit: .id vh_oni_gold .item_type gold .item_id "" .amount 1050
extra_stack_limit: .id vh_oni_ancient_idol .item_type gem .item_id "ancient_idol" .amount 5
extra_stack_limit: .id vh_oni_ruby .item_type gem .item_id "ruby" .amount 10
extra_stack_limit: .id vh_oni_sapphire .item_type gem .item_id "sapphire" .amount 10
extra_stack_limit: .id vh_oni_emerald .item_type gem .item_id "emerald" .amount 10
extra_stack_limit: .id vh_oni_onyx .item_type gem .item_id "onyx" .amount 10
extra_stack_limit: .id vh_oni_jade .item_type gem .item_id "jade" .amount 10
extra_stack_limit: .id vh_oni_citrine .item_type gem .item_id "citrine" .amount 10
extra_stack_limit: .id vh_oni_trapezohedron .item_type gem .item_id "trapezohedron" .amount 3
extra_stack_limit: .id vh_oni_pewrelic .item_type gem .item_id "pewrelic" .amount 3
Plunder can be used sometimes on living enemies
最后由 born 2 carry,4ced 2 last hit 编辑于; 2024 年 12 月 3 日 下午 7:40
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