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at UnityEngine.Debug.LogError (System.Object message) [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0
at Debug.LogError (System.Object obj) [0x00000] in <0a61a0e7beaf44b6b425814476821935>:0
at CharacterSelectionController.AddDeliverable (ITelepadDeliverable deliverable) [0x00000] in <93e6d51e7c504f4483a782aaaf7248c3>:0
at CarePackageContainer.SelectDeliverable () [0x00000] in <93e6d51e7c504f4483a782aaaf7248c3>:0
at CarePackageContainer.<GenerateCharacter>b__33_1 () [0x00000] in <93e6d51e7c504f4483a782aaaf7248c3>:0
at Util.Signal (System.Action action) [0x00000] in <0a61a0e7beaf44b6b425814476821935>:0
at KToggle.Click () [0x00000] in <0a61a0e7beaf44b6b425814476821935>:0
at KToggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <0a61a0e7beaf44b6b425814476821935>:0
at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <e9635660f69b4d9d84c085aeda3be353>:0
at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <e9635660f69b4d9d84c085aeda3be353>:0
at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00000] in <e9635660f69b4d9d84c085aeda3be353>:0
at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <e9635660f69b4d9d84c085aeda3be353>:0
at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <e9635660f69b4d9d84c085aeda3be353>:0
at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <e9635660f69b4d9d84c085aeda3be353>:0
at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <e9635660f69b4d9d84c085aeda3be353>:0
at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <e9635660f69b4d9d84c085aeda3be353>:0
Build: U52-623711-V
触发方式是单独重选某一打印项目再点击任意打印项目
怀疑是因为单独重选错误地添加了一个项目而不是替换
Tried to add minions beyond the allowed limit
at UnityEngine.Debug.LogError (System.Object message) [0x00000] in <82f243aab18c4f32918da2df41974365>:0
at Debug.LogError (System.Object obj) [0x00000] in <199beda79a0545e18356f69e28ee38c2>:0
at CharacterSelectionController.AddDeliverable (ITelepadDeliverable deliverable) [0x00000] in <96bf83e479e841629616de31cacb5606>:0
at CarePackageContainer.SelectDeliverable () [0x00000] in <96bf83e479e841629616de31cacb5606>:0
at CarePackageContainer.<GenerateCharacter>b__33_1 () [0x00000] in <96bf83e479e841629616de31cacb5606>:0
at Util.Signal (System.Action action) [0x00000] in <199beda79a0545e18356f69e28ee38c2>:0
at KToggle.Click () [0x00000] in <199beda79a0545e18356f69e28ee38c2>:0
at KToggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <199beda79a0545e18356f69e28ee38c2>:0
at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <6405a4abeb6c490388904d755e3f6782>:0
at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6405a4abeb6c490388904d755e3f6782>:0
at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00000] in <6405a4abeb6c490388904d755e3f6782>:0
at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6405a4abeb6c490388904d755e3f6782>:0
at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6405a4abeb6c490388904d755e3f6782>:0
at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6405a4abeb6c490388904d755e3f6782>:0
at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6405a4abeb6c490388904d755e3f6782>:0
at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6405a4abeb6c490388904d755e3f6782>:0
Build: U53-642695-S