武装突袭3

武装突袭3

Animated Grenade Throwing - Additional Grenade Compatibility
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Apricot_ale  [开发者] 2024 年 7 月 5 日 上午 9:39
Classname List
You need this? take free!
If you have got bugs other grenades, report to me. I'll try.

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Add Script Compatible for ACE-Nades
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Add those lines in "External scripts for grenades"
[[_PUT_CLASSNAME_HERE_TO_WORKS_], [_unit, _initiation], 'agt_compat_ace_grenades\scripts\throwGrenade_AGT.sqf']
!!! Don't forget to add a comma (,) after the previous command !!!

ACE
ACE Incendiary
'ACE_M14',
ACE HandFlares
'ACE_HandFlare_White', 'ACE_HandFlare_Yellow', 'ACE_HandFlare_Green', 'ACE_HandFlare_Red',
ACE FlashBangs
'ACE_CTS9', 'ACE_M84',

Other ACE Compatible Mods
SKM FlashBangs
'SKM_CTS2', 'SKM_CTS6', 'SKM_CTS9',
!!! Don't forget to remove a comma (,) of last classname !!!

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Add Script Compatible for TSP-Bangs
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Add those lines in "External scripts for grenades"
[[_PUT_CLASSNAME_HERE_TO_WORKS_], [_unit, _initiation, _GrenadeType], 'agt_compat_tsp_flashbang\scripts\TSP_flashbang_AGT.sqf']
!!! Don't forget to add a comma (,) after the previous command !!!

TSP FlashBang class names
'tsp_flashbang_fakels', 'tsp_flashbang_m84', 'tsp_flashbang_m84s', 'tsp_flashbang_cts', 'tsp_flashbang_cts2', 'tsp_flashbang_cts99',
!!! Don't forget to remove a comma (,) of last classname !!!

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Exception Class Names
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Rewrite the "Exceptions for the initiation effect" and "Exceptions for the AI reverse throw" with copy paste those.
if you have other "not" grenades, add the classname after the last class name.
ie. Stone grenade, Morotov, etc...
ACE Chemilight / IR Grenade List
B_IR_Grenade,I_IR_Grenade,I_E_IR_Grenade,O_IR_Grenade,O_R_IR_Grenade, Chemlight_red,Chemlight_green,Chemlight_blue,Chemlight_yellow, ACE_Chemlight_Orange,ACE_Chemlight_White,ACE_Chemlight_IR,ACE_Chemlight_HiRed,ACE_Chemlight_HiGreen,ACE_Chemlight_HiBlue,ACE_Chemlight_HiYellow,ACE_Chemlight_UltraHiOrange,ACE_Chemlight_HiWhite

!!! Don't forget to remove a comma (,) of last classname !!!
最后由 Apricot_ale 编辑于; 7 月 1 日 上午 12:32