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(I disable all other mods except this one to test. Most other items are OK. But game crashs when i reforge Zenith Sword.)
System.NullReferenceException: Object reference not set to an instance of an object.
at Terraria.PopupText.NewText(PopupTextContext context, Item newItem, Int32 stack, Boolean noStack, Boolean longText) in tModLoader\Terraria\PopupText.cs:line 418
at MultiReforge.UpgradeUIState.tinker(Boolean one) in MultiReforge\ReforgeUI.cs:line 225
at Terraria.UI.UIElement.LeftClick(UIMouseEvent evt) in tModLoader\Terraria\UI\UIElement.cs:line 424
at Terraria.UI.UserInterface.<>c.<.ctor>b__21_2(UIElement element, UIMouseEvent evt) in tModLoader\Terraria\UI\UserInterface.cs:line 47
at Terraria.UI.UserInterface.HandleClick(InputPointerCache cache, GameTime time, Boolean isDown, UIElement mouseElement) in tModLoader\Terraria\UI\UserInterface.cs:line 214
at Terraria.UI.UserInterface.Update_Inner(GameTime time, UIElement uIElement, Boolean& num) in tModLoader\Terraria\UI\UserInterface.cs:line 176
at Terraria.UI.UserInterface.Update(GameTime time) in tModLoader\Terraria\UI\UserInterface.cs:line 154
at Terraria.ModLoader.SystemLoader.UpdateUI(GameTime gameTime) in tModLoader\Terraria\ModLoader\SystemLoader.cs:line 269
at Terraria.Main.UpdateUIStates(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 14956
at Terraria.Main.DoUpdate(GameTime& gameTime) in tModLoader\Terraria\Main.cs:line 14542
at Terraria.Main.Update(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 14321
at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 546
at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878
at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419
at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266
at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240
at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213
at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 79
at Terraria.MonoLaunch.<>c__DisplayClass1_0.<Main>b__1() in tModLoader\Terraria\MonoLaunch.cs:line 65
[22:11:13.067] [Main Thread/WARN] [tML]: 静默捕获异常:
System.NullReferenceException: Object reference not set to an instance of an object.
at ReLogic.Graphics.DynamicSpriteFont.MeasureString(String text) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Graphics\DynamicSpriteFont.cs:line 155
at Terraria.Main.DrawItemTextPopups(Single scaleTarget) in tModLoader\Terraria\Main.cs:line 53951
at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53859
at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53162
at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53149
at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562
at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878
at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419
at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266
at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240
at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213
at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 79
at Terraria.MonoLaunch.<>c__DisplayClass1_0.<Main>b__1() in tModLoader\Terraria\MonoLaunch.cs:line 65
[22:11:13.068] [Main Thread/ERROR] [Terraria]: System.NullReferenceException: Object reference not set to an instance of an object.
at ReLogic.Graphics.DynamicSpriteFont.MeasureString(String text) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Graphics\DynamicSpriteFont.cs:line 155
at Terraria.Main.DrawItemTextPopups(Single scaleTarget) in tModLoader\Terraria\Main.cs:line 53951
at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53859
at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53162
at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53149
[22:11:13.097] [Main Thread/FATAL] [tML]: Main engine crash
提示:很有可能是哪个模组崩溃了。你可以试着逐个禁用模组看看问题是否仍会重复出现。
System.NullReferenceException: Object reference not set to an instance of an object.
at ReLogic.Graphics.DynamicSpriteFont.MeasureString(String text) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Graphics\DynamicSpriteFont.cs:line 155
at Terraria.Main.DrawItemTextPopups(Single scaleTarget) in tModLoader\Terraria\Main.cs:line 53951
at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53859
at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53162
at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53149
at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562
at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878
at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419
at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266
[22:11:13.099] [Main Thread/DEBUG] [TerrariaSteamClient]: Send: shutdown
There is a certain probability that I can reforge two Multi-Prefix Zenith Sword successfully.
But game also crashed randomly when I reforge one of its prefixs.
I turn it off,now no more game crash.Thank you!
Although I can reforge a zenith sword with a blank description(it has two prefixs actually),there is no information about this item.
I don't know how it happened,I am sure this is the same bug(Game crash bug).
Because if I drop the blank-description one and pick it up with the setting on,game will crash too.
I am not a modder of terraria,and I don't know program.But I like this mod and I hope there is a way to solve the issue.
Dear author,can you try reforge zenith sword and change the prefix's combination for more times?
Some combinations display normal,some are blank.My screenshot is above.
I readed my crash reports,I think it may be a limitation of the game.
I tested different rarities items.The rarity of an item is the key to the problem.
I found the blank-description-issue only happens on an item with a rarity level higher than 8.
(game will crash if I pick up the-blank-description item with the pickup setting on.If I turn it off,game will not crash,I can see the blank-description item with some combination of Multi-Prefix.)
My log is below.
[21:08:34.773] [.NET TP Worker/INFO] [tML]: 查找模组……
[21:08:34.781] [.NET TP Worker/INFO] [tML]: 加载程序集: MultiReforge (Multi-Prefix) v0.5.5
[21:08:34.809] [.NET TP Worker/INFO] [tML]: 初始化……
[21:08:34.812] [.NET TP Worker/INFO] [tML]: 自动加载中:ModLoader (tModLoader) v2025.6.3.0
[21:08:34.821] [.NET TP Worker/INFO] [tML]: JITModsAsync completed in 11ms
[21:08:34.840] [.NET TP Worker/INFO] [tML]: 自动加载中:MultiReforge (Multi-Prefix) v0.5.5
[21:08:34.915] [.NET TP Worker/WARN] [tML]: MultiReforge spent 63ms blocking on asset loading. Avoid using AssetRequestMode.ImmediateLoad during mod loading where possible
[21:08:34.915] [.NET TP Worker/INFO] [tML]: 增容中……
[21:08:35.102] [.NET TP Worker/INFO] [tML]: 特殊调整内容:ModLoader (tModLoader) v2025.6.3.0
[21:08:35.105] [.NET TP Worker/INFO] [tML]: 特殊调整内容:MultiReforge (Multi-Prefix) v0.5.5
[21:08:35.148] [.NET TP Worker/INFO] [tML]: 完成最后步骤:ModLoader (tModLoader) v2025.6.3.0
[21:08:35.150] [.NET TP Worker/INFO] [tML]: 完成最后步骤:MultiReforge (Multi-Prefix) v0.5.5
[21:08:35.153] [.NET TP Worker/INFO] [tML]: Mods using the most RAM: MultiReforge 1.4 MB
[21:08:35.161] [.NET TP Worker/INFO] [tML]: RAM physical: tModLoader usage: 1.0 GB, All processes usage: 9.7 GB, Available: 22.0 GB, Total Installed: 31.7 GB
[21:08:35.161] [.NET TP Worker/INFO] [tML]: RAM virtual: tModLoader usage: 1.5 GB, All processes usage: 6.7 GB
[21:08:35.199] [.NET TP Worker/DEBUG] [tML]: GlobalItem registration stats. Count: 2, Slots per Entity: 2
Instanced: 2, Conditional with slot: 0, Conditional by type: 0, Applies to single type: 0
List Permutations: 1, Est Memory Consumption: 16 bytes
[21:08:35.213] [.NET TP Worker/DEBUG] [tML]: GlobalNPC registration stats. Count: 3, Slots per Entity: 1
Instanced: 1, Conditional with slot: 0, Conditional by type: 0, Applies to single type: 0
List Permutations: 1, Est Memory Consumption: 16 bytes
[21:08:35.217] [.NET TP Worker/DEBUG] [tML]: GlobalProjectile registration stats. Count: 0, Slots per Entity: 0
Instanced: 0, Conditional with slot: 0, Conditional by type: 0, Applies to single type: 0
List Permutations: 0, Est Memory Consumption: 0 bytes
[21:08:35.279] [.NET TP Worker/INFO] [tML]: 添加合成配方……
[21:08:35.335] [.NET TP Worker/INFO] [tML]: Finding Mods...
[21:08:35.370] [.NET TP Worker/INFO] [tML]: Mod Load Completed in 598ms
[21:08:35.397] [Main Thread/DEBUG] [tML]: Web Request: https://psteamapi.yuanyoumao.com/ISteamNews/GetNewsForApp/v2/?appid=1281930&count=1&feeds=steam_community_announcements
[21:08:45.250] [.NET TP Worker/INFO] [Terraria]: Loading World: 猛烈的气味精华之地, IsCloud=False, Width: 6400, Height: 1800, Evil: 0, GameMode: 3
[21:08:45.262] [.NET TP Worker/INFO] [StatusText]: 正在加载世界数据:
[21:08:45.579] [.NET TP Worker/INFO] [StatusText]: 正在安置液体
[21:08:45.910] [.NET TP Worker/INFO] [StatusText]: 正在加载地图数据:
[21:08:46.145] [.NET TP Worker/INFO] [StatusText]: 正在绘制地图:
[21:08:46.181] [Main Thread/INFO] [Terraria]: Entering world with player: 1, IsCloud=False, Width: 6400, Height: 1800, Evil: 0, GameMode: 3
[21:09:02.049] [Main Thread/DEBUG] [tML]: Assembly Resolve: System.Reflection.Metadata, Version=8.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a -> System.Reflection.Metadata.resources, Version=8.0.0.0, Culture=zh-Hans, PublicKeyToken=b03f5f7f11d50a3a
[21:09:02.049] [Main Thread/DEBUG] [tML]: Assembly Resolve: System.Reflection.Metadata, Version=8.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a -> System.Reflection.Metadata.resources, Version=8.0.0.0, Culture=zh, PublicKeyToken=b03f5f7f11d50a3a
[21:09:02.050] [Main Thread/WARN] [tML]: 静默捕获异常:
System.NullReferenceException: Object reference not set to an instance of an object.
at Terraria.Main.MouseText_DrawItemTooltip(MouseTextCache info, Int32 rare, Byte diff, Int32 X, Int32 Y) in tModLoader\Terraria\Main.cs:line 17407
at Terraria.Main.MouseTextInner(MouseTextCache info) in tModLoader\Terraria\Main.cs:line 17034
at Terraria.Main.DrawPendingMouseText() in tModLoader\Terraria\Main.cs:line 38344
at Terraria.Main.DrawInterface_41_InterfaceLogic4() in tModLoader\Terraria\Main.cs:line 38336
at Terraria.Main.<>c.<SetupDrawInterfaceLayers>b__1627_38() in tModLoader\Terraria\Main.cs:line 38245
at Terraria.UI.GameInterfaceLayer.Draw() in tModLoader\Terraria\UI\GameInterfaceLayer.cs:line 25
at Terraria.Main.DrawInterface(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 38270
at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53884
at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53162
at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53149
at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562
at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878
at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419
at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266
at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240
at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213
at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 79
at Terraria.MonoLaunch.<>c__DisplayClass1_0.<Main>b__1() in tModLoader\Terraria\MonoLaunch.cs:line 65
[21:09:24.878] [Main Thread/WARN] [tML]: 静默捕获异常:
System.NullReferenceException: Object reference not set to an instance of an object.
at Terraria.PopupText.NewText(PopupTextContext context, Item newItem, Int32 stack, Boolean noStack, Boolean longText) in tModLoader\Terraria\PopupText.cs:line 418
at Terraria.Player.GetItem_FillEmptyInventorySlot(Int32 plr, Item newItem, GetItemSettings settings, Item returnItem, Int32 i) in tModLoader\Terraria\Player.cs:line 32580
at Terraria.Player.GetItem(Int32 plr, Item newItem, GetItemSettings settings) in tModLoader\Terraria\Player.cs:line 32387
at Terraria.Player.PickupItem(Int32 playerIndex, Int32 worldItemArrayIndex, Item itemToPickUp) in tModLoader\Terraria\Player.cs:line 28746
at Terraria.Player.GrabItems(Int32 i) in tModLoader\Terraria\Player.cs:line 28620
at Terraria.Player.Update(Int32 i) in tModLoader\Terraria\Player.cs:line 22674
at Terraria.Main.DoUpdateInWorld(Stopwatch sw) in tModLoader\Terraria\Main.cs:line 15148
at Terraria.Main.DoUpdate(GameTime& gameTime) in tModLoader\Terraria\Main.cs:line 14784
at Terraria.Main.Update(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 14321
at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 546
at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878
at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419
at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266
at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240
at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213
at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 79
at Terraria.MonoLaunch.<>c__DisplayClass1_0.<Main>b__1() in tModLoader\Terraria\MonoLaunch.cs:line 65
[21:09:24.882] [Main Thread/WARN] [tML]: 静默捕获异常:
System.NullReferenceException: Object reference not set to an instance of an object.
at ReLogic.Graphics.DynamicSpriteFont.MeasureString(String text) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Graphics\DynamicSpriteFont.cs:line 155
at Terraria.PopupText.GetTextHitbox() in tModLoader\Terraria\PopupText.cs:line 701
at Terraria.PopupText.Update(Int32 whoAmI) in tModLoader\Terraria\PopupText.cs:line 641
at Terraria.PopupText.UpdateItemText() in tModLoader\Terraria\PopupText.cs:line 716
at Terraria.Main.DoUpdateInWorld(Stopwatch sw) in tModLoader\Terraria\Main.cs:line 15338
at Terraria.Main.DoUpdate(GameTime& gameTime) in tModLoader\Terraria\Main.cs:line 14784
at Terraria.Main.Update(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 14321
at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 546
at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878
at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419
at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266
at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240
at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213
at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 79
at Terraria.MonoLaunch.<>c__DisplayClass1_0.<Main>b__1() in tModLoader\Terraria\MonoLaunch.cs:line 65
[21:09:24.889] [Main Thread/WARN] [tML]: 静默捕获异常:
System.NullReferenceException: Object reference not set to an instance of an object.
at ReLogic.Graphics.DynamicSpriteFont.MeasureString(String text) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Graphics\DynamicSpriteFont.cs:line 155
at Terraria.Main.DrawItemTextPopups(Single scaleTarget) in tModLoader\Terraria\Main.cs:line 53951
at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53859
at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53162
at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53149
at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562
at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878
at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419
at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266
at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240
at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213
at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 79
at Terraria.MonoLaunch.<>c__DisplayClass1_0.<Main>b__1() in tModLoader\Terraria\MonoLaunch.cs:line 65
[21:09:24.890] [Main Thread/ERROR] [Terraria]: System.NullReferenceException: Object reference not set to an instance of an object.
at ReLogic.Graphics.DynamicSpriteFont.MeasureString(String text) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Graphics\DynamicSpriteFont.cs:line 155
at Terraria.Main.DrawItemTextPopups(Single scaleTarget) in tModLoader\Terraria\Main.cs:line 53951
at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53859
at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53162
at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53149
[21:09:25.813] [Main Thread/FATAL] [tML]: Main engine crash
提示:很有可能是哪个模组崩溃了。你可以试着逐个禁用模组看看问题是否仍会重复出现。
System.NullReferenceException: Object reference not set to an instance of an object.
at ReLogic.Graphics.DynamicSpriteFont.MeasureString(String text) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Graphics\DynamicSpriteFont.cs:line 155
at Terraria.Main.DrawItemTextPopups(Single scaleTarget) in tModLoader\Terraria\Main.cs:line 53951
at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53859
at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53162
at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53149
at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562
at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878
at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419
at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266
[21:09:25.814] [Main Thread/DEBUG] [TerrariaSteamClient]: Send: shutdown