RimWorld

RimWorld

New Anomaly Threats
 Denne tråd er blevet fastgjort, så den er sikkert vigtig
GoGaTio  [udvikler] 23. aug. kl. 7:56
Bug report
Report here bugs and other issues you found
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WirgoCraft 4. sep. kl. 1:42 
rusted soldiers can't do some work so far it seems to be any work with a progress bar.

here's what the log says when i tried having them chop trees.
Exception in JobDriver tick for pawn NAT_RustedSoldier41664 driver=JobDriver_PlantHarvest_Designated (toilIndex=5) driver.job=(HarvestDesignated (Job_604) A = Thing_Plant_TreeOak29158 Giver = JobGiver_Work [workGiverDef: PlantsCut])
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 733FC9E3] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
Verse.AI.JobUtility:TryStartErrorRecoverJob (Verse.Pawn,string,System.Exception,Verse.AI.JobDriver)
Verse.AI.JobDriver:DriverTickInterval (int)
Verse.AI.Pawn_JobTracker:JobTrackerTickInterval (int)
Verse.Pawn:TickInterval (int)
Verse.Thing:DoTick ()
Verse.TickList:Tick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch4 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
Verse.Game:UpdatePlay ()
Verse.Root_Play:Update ()
GoGaTio  [udvikler] 4. sep. kl. 2:08 
Oprindeligt skrevet af WirgoCraft:
rusted soldiers can't do some work so far it seems to be any work with a progress bar.

here's what the log says when i tried having them chop trees.
Exception in JobDriver tick for pawn NAT_RustedSoldier41664 driver=JobDriver_PlantHarvest_Designated (toilIndex=5) driver.job=(HarvestDesignated (Job_604) A = Thing_Plant_TreeOak29158 Giver = JobGiver_Work [workGiverDef: PlantsCut])
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 733FC9E3] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
Verse.AI.JobUtility:TryStartErrorRecoverJob (Verse.Pawn,string,System.Exception,Verse.AI.JobDriver)
Verse.AI.JobDriver:DriverTickInterval (int)
Verse.AI.Pawn_JobTracker:JobTrackerTickInterval (int)
Verse.Pawn:TickInterval (int)
Verse.Thing:DoTick ()
Verse.TickList:Tick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch4 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
Verse.Game:UpdatePlay ()
Verse.Root_Play:Update ()
May you send full log? You can do it by Ctrl + F12 if you have HugsLib or by sending player.log from game folder
WirgoCraft 4. sep. kl. 4:21 
Okay i actually managed to narrow the problem to rimworld of magic if that helps.
Here is the log from my recent testing with just nat and rom stuff.
https://gist.github.com/HugsLibRecordKeeper/16dbf3afd957d16d8bc4ca94f266a548
(also the new rusted army system seems very fun but it could use some way to specify where they should rest and some way of upgrading skills.)
GoGaTio  [udvikler] 4. sep. kl. 4:34 
Oprindeligt skrevet af WirgoCraft:
Okay i actually managed to narrow the problem to rimworld of magic if that helps.
Here is the log from my recent testing with just nat and rom stuff.
https://gist.github.com/HugsLibRecordKeeper/16dbf3afd957d16d8bc4ca94f266a548
(also the new rusted army system seems very fun but it could use some way to specify where they should rest and some way of upgrading skills.)
Okay, issue in the patch priority RoM uses, will fix soon
ZX Zero 16. okt. kl. 5:33 
Could not load UnityEngine.Texture2D at UI/CodexEntries/NAT_Obelisk_Crannied in any active mod or in base resources.

Same for NAT_Collector and NAT_RustedMass with the Silhouette too

i using 1.5 version
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