Age of Wonders 4

Age of Wonders 4

(AP Uppdated) LTCU: Cultural Extras
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Von Schnitzel  [开发者] 2024 年 6 月 15 日 下午 3:49
BUGS (Any bug post anywhere other than here will be ignored)
Discussion for bugs not mentioned in description

Am aware of the Sentinel spear on back bug when viewed in the tome of wonders so ther is no need to report this.

Primal Ambushers extra effect not showing up when viewed is not a bug but is the result of me having to use a workaround because Primal subcultures are a pain in the assasin

Note: if your comment gets deleted it's because the issue has been fixed
最后由 Von Schnitzel 编辑于; 2024 年 6 月 17 日 上午 5:10
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enderman 2024 年 6 月 16 日 上午 10:32 
Guerillas show up on the production tab, and can be constructed; but their icon doesn't show up in the queue, can't be cancelled and once done instead create a conqueror. Really wanted to try the snipers out but they seem to be 'replaced' by another of your added units for the reavers...?
最后由 enderman 编辑于; 2024 年 6 月 16 日 上午 10:33
Von Schnitzel  [开发者] 2024 年 6 月 16 日 下午 1:26 
引用自 enderman
Guerillas show up on the production tab, and can be constructed; but their icon doesn't show up in the queue, can't be cancelled and once done instead create a conqueror. Really wanted to try the snipers out but they seem to be 'replaced' by another of your added units for the reavers...?
Just updated it should work now if not Verify integrity of game cache. and then confirm if it have bin fixed.
GOGATSY 2024 年 6 月 16 日 下午 6:10 
Can't check in actual match, but sentinels (tier 4 industrial unit) have their weapon behind their back and not in their hands in encyclopedia tab.
Cat-Lunatic 2024 年 6 月 16 日 下午 9:28 
Thats a tome of wonders thing, Gogatsy.

Also, Von? The Awoken don't throw their spear like the sunderer and others do, Might wanna use the Sunderer animations for them.

The Radiant Guard swing their spears like swords, but Imagine that can't be helped.
Von Schnitzel  [开发者] 2024 年 6 月 17 日 上午 4:07 
引用自 Cat-Lunatic
Thats a tome of wonders thing, Gogatsy.

Also, Von? The Awoken don't throw their spear like the sunderer and others do, Might wanna use the Sunderer animations for them.

The Radiant Guard swing their spears like swords, but Imagine that can't be helped.
I know i forgot something but couldn't remember what (one of many things i probably forgot to do) i will fix it as soon as possible.

the radiant guard animation cannot be helpt is true i just thought it look cool instead of another sword and board unit.
最后由 Von Schnitzel 编辑于; 2024 年 6 月 17 日 上午 4:10
Cat-Lunatic 2024 年 6 月 17 日 下午 12:09 
Thats fair, it does, look very cool, and I have no issues with its animations.
Cat-Lunatic 2024 年 6 月 17 日 下午 1:18 
Ah! Another bug located, the Industrial Culture can produce the Primal Ambusher.
Von Schnitzel  [开发者] 2024 年 6 月 17 日 下午 1:58 
引用自 Cat-Lunatic
Ah! Another bug located, the Industrial Culture can produce the Primal Ambusher.
This should now be fixed, also Verify integrity of game cache it sound like the Late Tier Cultural Units didn't update properly and so the hidden test sapper appear.
Cat-Lunatic 2024 年 6 月 17 日 下午 2:18 
I did, several times.
Von Schnitzel  [开发者] 2024 年 6 月 17 日 下午 2:33 
引用自 Cat-Lunatic
I did, several times.
Ok i have updated Late Tier Cultural Units incase i forgot to upload the version where i fixed it.
Cat-Lunatic 2024 年 6 月 27 日 下午 1:30 
A bit of a notice, for the Radiant Guard for high culture, some of the shield buffs don't line up.
Cat-Lunatic 2024 年 7 月 7 日 上午 12:24 
The Myrmidon appears to have lost their shield.
Von Schnitzel  [开发者] 2024 年 7 月 7 日 上午 4:58 
引用自 Cat-Lunatic
The Myrmidon appears to have lost their shield.
this should be fixed
Hey! I have another issue which may or may not be a bug, and it may or may not be from this mod. It might be worth bringing up and trying to replicate with just this mod and the other culture unit mod you have just in case.

I noticed that occasionally I get infinite auto-battle times when playing as the High culture. Specifically when my army has a large number of either the Celestian or Awoken (I can't really tell) it seems to go infinite.

I'm using it with Fairplay AI Overhaul so that could be an issue, but I don't think it affects how the AI interacts with units in battle and auto-battle. Alternatively it could be an issue with Age of Wonders itself. I noticed it only happens with High culture though. I've played with Industrial, Feudal, Mystic, Reaver, and Primal just fine and have never encountered this issue with those.
最后由 🖤LovableƸ̴Ӂ̴ƷNightmare🖤 编辑于; 2024 年 7 月 20 日 上午 1:27
Von Schnitzel  [开发者] 2024 年 7 月 20 日 上午 6:23 
Hey! I have another issue which may or may not be a bug, and it may or may not be from this mod. It might be worth bringing up and trying to replicate with just this mod and the other culture unit mod you have just in case.

I noticed that occasionally I get infinite auto-battle times when playing as the High culture. Specifically when my army has a large number of either the Celestian or Awoken (I can't really tell) it seems to go infinite.

I'm using it with Fairplay AI Overhaul so that could be an issue, but I don't think it affects how the AI interacts with units in battle and auto-battle. Alternatively it could be an issue with Age of Wonders itself. I noticed it only happens with High culture though. I've played with Industrial, Feudal, Mystic, Reaver, and Primal just fine and have never encountered this issue with those.
This was caused by one of the celestials abilities however it was removed, what abilities did celestian have? I want to know as it is possible that you're using and old version wher the celestian have a buged abilty.
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