安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
oh and the ball can't be picked back up after it is thrown
Added that bug and more, didn't include the thing about the ball not being picked up after it's thrown though since I'm not sure how possible that is to do
[The Ultimate TF2 Weapon Collection Revised] Cannot destroy physics in a physics callback!
1. unknown - lua/entities/ent_tf2quickiebomb.lua:63
Pyro´s secondary , specially the ones who were like projectile-based will print this message into the console non-stop when you use it.
[The Ultimate TF2 Weapon Collection Revised] Cannot destroy physics in a physics callback!
1. unknown - lua/entities/ "Pyro´s secondary name here"
Demos primary and secondary will print the same message over and over again.
Also minor complain , You can´t build sentries and Dispensers with engie´s wrench! Minus 20 points
The sandman secondary attack is spammable.
I don´t know if this is my PC (probably my pc) but if you keep switching bewteen the Sandman and a other weapon and you keep hitting "left" click , you can spam the bat´s ball into theres like 30 of them on the map , making the game stutter alot , specially if you walk on em.
Another Anomaly is how the Warp Assassin "ball" can´t hurt NPCS , it just bounces off them , not sure about players tho.