边缘世界 RimWorld

边缘世界 RimWorld

平等产奶
Akaster  [开发者] 2024 年 6 月 24 日 下午 3:49
Bug & Incompatibility Reports
Something doesn't work? Say it!
< >
正在显示第 1 - 15 条,共 101 条留言
flaicher 2024 年 7 月 6 日 下午 3:15 
https://gist.github.com/HugsLibRecordKeeper/fee5a0f4525d69e589b5fbc3dbd3f640
All dlcs, Better Logs (happens even without it), Harmony and HugsLib loaded: loading main menu gives a red static constructor error. Going through the mod's settings properly spams the log with various red errors.
Akaster  [开发者] 2024 年 7 月 8 日 下午 3:57 
引用自 flaicher
https://gist.github.com/HugsLibRecordKeeper/fee5a0f4525d69e589b5fbc3dbd3f640
All dlcs, Better Logs (happens even without it), Harmony and HugsLib loaded: loading main menu gives a red static constructor error. Going through the mod's settings properly spams the log with various red errors.
Should be fixed now. Unsub/Resub to update. I feel stupid. Apparently too much python is bad for my intelligence.
Hawk 2024 年 8 月 22 日 上午 3:33 
Mod loads in and seems to work correctly except when it comes to milking colonists, I get this error when an attempt is made. Fullness stays the same and the attempts just loop.

Exception in JobDriver tick for pawn Hawk driver=JobDriver_EquallyMilk (toilIndex=1) driver.job=(Milk (Job_962415) A = Thing_Human684 Giver = JobGiver_Work [workGiverDef: Milk])
System.InvalidCastException: Specified cast is not valid.
[Ref B87F6836] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.AI.JobUtility:TryStartErrorRecoverJob (Verse.Pawn,string,System.Exception,Verse.AI.JobDriver)
Verse.AI.JobDriver:DriverTick ()
Verse.AI.Pawn_JobTracker:JobTrackerTick ()
Verse.Pawn:Tick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickList.Tick_Patch2 (Verse.TickList)
Verse.TickManager:DoSingleTick ()
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
Verse.Root_Play:Update ()
最后由 Hawk 编辑于; 2024 年 8 月 22 日 上午 3:35
Akaster  [开发者] 2024 年 8 月 23 日 下午 7:03 
引用自 Cu Chi Enjoyer
Mod loads in and seems to work correctly except when it comes to milking colonists, I get this error when an attempt is made. Fullness stays the same and the attempts just loop.

Exception in JobDriver tick for pawn Hawk driver=JobDriver_EquallyMilk (toilIndex=1) driver.job=(Milk (Job_962415) A = Thing_Human684 Giver = JobGiver_Work [workGiverDef: Milk])
System.InvalidCastException: Specified cast is not valid.
[Ref B87F6836] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.AI.JobUtility:TryStartErrorRecoverJob (Verse.Pawn,string,System.Exception,Verse.AI.JobDriver)
Verse.AI.JobDriver:DriverTick ()
Verse.AI.Pawn_JobTracker:JobTrackerTick ()
Verse.Pawn:Tick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickList.Tick_Patch2 (Verse.TickList)
Verse.TickManager:DoSingleTick ()
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
Verse.Root_Play:Update ()
This is a duplicate Stacktrace and is not helpful. Could you please post the original Stacktrace? It's in player.log file
Hawk 2024 年 8 月 24 日 上午 1:43 
I'm not very knowledgeable in modding but I can't find a player.log file (running on linux if that matters)

Is this the right thing? Exception thrown on line 778

https://gist.github.com/HugsLibRecordKeeper/17c341a420a8b9582c04673639774f5e
Akaster  [开发者] 2024 年 8 月 26 日 上午 9:12 
引用自 Cu Chi Enjoyer
I'm not very knowledgeable in modding but I can't find a player.log file (running on linux if that matters)

Is this the right thing? Exception thrown on line 778

https://gist.github.com/HugsLibRecordKeeper/17c341a420a8b9582c04673639774f5e
Ah, yes. I'll investigate. Thank you for the report
Reily 2024 年 8 月 28 日 下午 11:49 
Hey so I've noticed that whenever I reload my save, the permanent lactating hediff, along with it's multiplier stack, is replaced with the normal lactating hediff. It also happens when breastfeeding. I tried uploading the log file but it didn't work, although there didn't seem to be any errors related to this mod that I could find. Any ideas as to what could be causing this? Any help would be much appreciated :)
PinkPenguinKing 2024 年 10 月 19 日 上午 9:13 
It seems this mod messes with children learning. They can't do some learning jobs and it gives an error. I only have the DLC’s, Harmony, HugsLib and Equal Milking installed. I can recreate the problem every time even if I completely reinstall Rimworld and delete all files.

Here is the log(i think this is how you publish a log but tell me if it isn’t):

https://gist.github.com/HugsLibRecordKeeper/87695024d8f87b118e30b594d00a50ae
最后由 PinkPenguinKing 编辑于; 2024 年 10 月 19 日 上午 9:22
Akaster  [开发者] 2024 年 10 月 25 日 下午 8:43 
引用自 PinkPenguinKing
It seems this mod messes with children learning. They can't do some learning jobs and it gives an error. I only have the DLC’s, Harmony, HugsLib and Equal Milking installed. I can recreate the problem every time even if I completely reinstall Rimworld and delete all files.

Here is the log(i think this is how you publish a log but tell me if it isn’t):

https://gist.github.com/HugsLibRecordKeeper/87695024d8f87b118e30b594d00a50ae
Hummm. I'll take a look.
Keahuy 2024 年 12 月 13 日 上午 6:44 
与远行队大冒险(Caravan Adventures)冲突,在其任务链的第二个任务“友人救援行动”中,与任务NPC右键选“交谈”后无法进行互动,只是两个小人贴一下就无事发生。
https://gist.github.com/HugsLibRecordKeeper/3772aebc16523c1bd2363cbdbdb6c25f
Akaster  [开发者] 2024 年 12 月 14 日 上午 11:54 
引用自 Keahuy
与远行队大冒险(Caravan Adventures)冲突,在其任务链的第二个任务“友人救援行动”中,与任务NPC右键选“交谈”后无法进行互动,只是两个小人贴一下就无事发生。
https://gist.github.com/HugsLibRecordKeeper/3772aebc16523c1bd2363cbdbdb6c25f
收到
桑琳Kuwa 2024 年 12 月 30 日 上午 11:33 
现版本疑似有问题。所有哺乳期动物都无法被挤奶。右键菜单也没有对应工作选项。
Zauk 1 月 13 日 上午 5:29 
同样的会导致小孩无法上课而且每隔几秒就爆红

Exception in RimWorld.ThinkNode_Priority_Learn TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
[Ref F5D20C3A] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch0 (Verse.AI.ThinkNode_Priority,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Glue:AbiFixup<Verse.AI.ThinkResult Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Verse.Pawn, Verse.AI.JobIssueParams),Verse.AI.ThinkResult Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch0(Verse.AI.ThinkNode_Priority, Verse.Pawn, Verse.AI.JobIssueParams)> (Verse.AI.ThinkNode_Priority,Verse.AI.ThinkResult&,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage_Patch0 (Verse.AI.ThinkNode_PrioritySorter,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Glue:AbiFixup<Verse.AI.ThinkResult Verse.AI.ThinkNode_PrioritySorter:TryIssueJobPackage(Verse.Pawn, Verse.AI.JobIssueParams),Verse.AI.ThinkResult Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage_Patch0(Verse.AI.ThinkNode_PrioritySorter, Verse.Pawn, Verse.AI.JobIssueParams)> (Verse.AI.ThinkNode_PrioritySorter,Verse.AI.ThinkResult&,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch0 (Verse.AI.ThinkNode_Priority,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Glue:AbiFixup<Verse.AI.ThinkResult Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Verse.Pawn, Verse.AI.JobIssueParams),Verse.AI.ThinkResult Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch0(Verse.AI.ThinkNode_Priority, Verse.Pawn, Verse.AI.JobIssueParams)> (Verse.AI.ThinkNode_Priority,Verse.AI.ThinkResult&,Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.ThinkNode_Tagger:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.ThinkNode_Subtree:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch0 (Verse.AI.ThinkNode_Priority,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Glue:AbiFixup<Verse.AI.ThinkResult Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Verse.Pawn, Verse.AI.JobIssueParams),Verse.AI.ThinkResult Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch0(Verse.AI.ThinkNode_Priority, Verse.Pawn, Verse.AI.JobIssueParams)> (Verse.AI.ThinkNode_Priority,Verse.AI.ThinkResult&,Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.ThinkNode_Conditional:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch0 (Verse.AI.ThinkNode_Priority,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Glue:AbiFixup<Verse.AI.ThinkResult Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Verse.Pawn, Verse.AI.JobIssueParams),Verse.AI.ThinkResult Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch0(Verse.AI.ThinkNode_Priority, Verse.Pawn, Verse.AI.JobIssueParams)> (Verse.AI.ThinkNode_Priority,Verse.AI.ThinkResult&,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.Pawn_JobTracker.DetermineNextJob_Patch1 (Verse.AI.Pawn_JobTracker,Verse.ThinkTreeDef&,bool)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Glue:AbiFixup<Verse.AI.ThinkResult Verse.AI.Pawn_JobTracker:DetermineNextJob(Verse.ThinkTreeDef&, System.Boolean),Verse.AI.ThinkResult Verse.AI.Pawn_JobTracker.DetermineNextJob_Patch1(Verse.AI.Pawn_JobTracker, Verse.ThinkTreeDef&, System.Boolean)> (Verse.AI.Pawn_JobTracker,Verse.AI.ThinkResult&,Verse.ThinkTreeDef&,bool)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.Pawn_JobTracker.TryFindAndStartJob_Patch1 (Verse.AI.Pawn_JobTracker)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch6 (Verse.AI.Pawn_JobTracker,Verse.AI.JobCondition,bool,bool)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.Pawn_JobTracker.JobTrackerTick_Patch0 (Verse.AI.Pawn_JobTracker)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Pawn.Tick_Patch3 (Verse.Pawn)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickList.Tick_Patch0 (Verse.TickList)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch4 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root_Play.Update_Patch0 (Verse.Root_Play)
Akaster  [开发者] 1 月 13 日 下午 8:15 
引用自 Zauk
同样的会导致小孩无法上课而且每隔几秒就爆红

Exception in RimWorld.ThinkNode_Priority_Learn TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
[Ref F5D20C3A] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch0 (Verse.AI.ThinkNode_Priority,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Glue:AbiFixup<Verse.AI.ThinkResult Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Verse.Pawn, Verse.AI.JobIssueParams),Verse.AI.ThinkResult Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch0(Verse.AI.ThinkNode_Priority, Verse.Pawn, Verse.AI.JobIssueParams)> (Verse.AI.ThinkNode_Priority,Verse.AI.ThinkResult&,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage_Patch0 (Verse.AI.ThinkNode_PrioritySorter,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Glue:AbiFixup<Verse.AI.ThinkResult Verse.AI.ThinkNode_PrioritySorter:TryIssueJobPackage(Verse.Pawn, Verse.AI.JobIssueParams),Verse.AI.ThinkResult Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage_Patch0(Verse.AI.ThinkNode_PrioritySorter, Verse.Pawn, Verse.AI.JobIssueParams)> (Verse.AI.ThinkNode_PrioritySorter,Verse.AI.ThinkResult&,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch0 (Verse.AI.ThinkNode_Priority,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Glue:AbiFixup<Verse.AI.ThinkResult Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Verse.Pawn, Verse.AI.JobIssueParams),Verse.AI.ThinkResult Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch0(Verse.AI.ThinkNode_Priority, Verse.Pawn, Verse.AI.JobIssueParams)> (Verse.AI.ThinkNode_Priority,Verse.AI.ThinkResult&,Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.ThinkNode_Tagger:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.ThinkNode_Subtree:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch0 (Verse.AI.ThinkNode_Priority,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Glue:AbiFixup<Verse.AI.ThinkResult Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Verse.Pawn, Verse.AI.JobIssueParams),Verse.AI.ThinkResult Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch0(Verse.AI.ThinkNode_Priority, Verse.Pawn, Verse.AI.JobIssueParams)> (Verse.AI.ThinkNode_Priority,Verse.AI.ThinkResult&,Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.ThinkNode_Conditional:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch0 (Verse.AI.ThinkNode_Priority,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Glue:AbiFixup<Verse.AI.ThinkResult Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Verse.Pawn, Verse.AI.JobIssueParams),Verse.AI.ThinkResult Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch0(Verse.AI.ThinkNode_Priority, Verse.Pawn, Verse.AI.JobIssueParams)> (Verse.AI.ThinkNode_Priority,Verse.AI.ThinkResult&,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.Pawn_JobTracker.DetermineNextJob_Patch1 (Verse.AI.Pawn_JobTracker,Verse.ThinkTreeDef&,bool)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Glue:AbiFixup<Verse.AI.ThinkResult Verse.AI.Pawn_JobTracker:DetermineNextJob(Verse.ThinkTreeDef&, System.Boolean),Verse.AI.ThinkResult Verse.AI.Pawn_JobTracker.DetermineNextJob_Patch1(Verse.AI.Pawn_JobTracker, Verse.ThinkTreeDef&, System.Boolean)> (Verse.AI.Pawn_JobTracker,Verse.AI.ThinkResult&,Verse.ThinkTreeDef&,bool)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.Pawn_JobTracker.TryFindAndStartJob_Patch1 (Verse.AI.Pawn_JobTracker)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch6 (Verse.AI.Pawn_JobTracker,Verse.AI.JobCondition,bool,bool)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.Pawn_JobTracker.JobTrackerTick_Patch0 (Verse.AI.Pawn_JobTracker)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Pawn.Tick_Patch3 (Verse.Pawn)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickList.Tick_Patch0 (Verse.TickList)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch4 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root_Play.Update_Patch0 (Verse.Root_Play)
我之后看看
Akaster  [开发者] 1 月 15 日 下午 6:25 
引用自 Zauk
同样的会导致小孩无法上课而且每隔几秒就爆红

Exception in RimWorld.ThinkNode_Priority_Learn TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
[Ref F5D20C3A] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch0 (Verse.AI.ThinkNode_Priority,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Glue:AbiFixup<Verse.AI.ThinkResult Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Verse.Pawn, Verse.AI.JobIssueParams),Verse.AI.ThinkResult Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch0(Verse.AI.ThinkNode_Priority, Verse.Pawn, Verse.AI.JobIssueParams)> (Verse.AI.ThinkNode_Priority,Verse.AI.ThinkResult&,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage_Patch0 (Verse.AI.ThinkNode_PrioritySorter,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Glue:AbiFixup<Verse.AI.ThinkResult Verse.AI.ThinkNode_PrioritySorter:TryIssueJobPackage(Verse.Pawn, Verse.AI.JobIssueParams),Verse.AI.ThinkResult Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage_Patch0(Verse.AI.ThinkNode_PrioritySorter, Verse.Pawn, Verse.AI.JobIssueParams)> (Verse.AI.ThinkNode_PrioritySorter,Verse.AI.ThinkResult&,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch0 (Verse.AI.ThinkNode_Priority,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Glue:AbiFixup<Verse.AI.ThinkResult Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Verse.Pawn, Verse.AI.JobIssueParams),Verse.AI.ThinkResult Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch0(Verse.AI.ThinkNode_Priority, Verse.Pawn, Verse.AI.JobIssueParams)> (Verse.AI.ThinkNode_Priority,Verse.AI.ThinkResult&,Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.ThinkNode_Tagger:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.ThinkNode_Subtree:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch0 (Verse.AI.ThinkNode_Priority,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Glue:AbiFixup<Verse.AI.ThinkResult Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Verse.Pawn, Verse.AI.JobIssueParams),Verse.AI.ThinkResult Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch0(Verse.AI.ThinkNode_Priority, Verse.Pawn, Verse.AI.JobIssueParams)> (Verse.AI.ThinkNode_Priority,Verse.AI.ThinkResult&,Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.ThinkNode_Conditional:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch0 (Verse.AI.ThinkNode_Priority,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Glue:AbiFixup<Verse.AI.ThinkResult Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Verse.Pawn, Verse.AI.JobIssueParams),Verse.AI.ThinkResult Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch0(Verse.AI.ThinkNode_Priority, Verse.Pawn, Verse.AI.JobIssueParams)> (Verse.AI.ThinkNode_Priority,Verse.AI.ThinkResult&,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.Pawn_JobTracker.DetermineNextJob_Patch1 (Verse.AI.Pawn_JobTracker,Verse.ThinkTreeDef&,bool)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Glue:AbiFixup<Verse.AI.ThinkResult Verse.AI.Pawn_JobTracker:DetermineNextJob(Verse.ThinkTreeDef&, System.Boolean),Verse.AI.ThinkResult Verse.AI.Pawn_JobTracker.DetermineNextJob_Patch1(Verse.AI.Pawn_JobTracker, Verse.ThinkTreeDef&, System.Boolean)> (Verse.AI.Pawn_JobTracker,Verse.AI.ThinkResult&,Verse.ThinkTreeDef&,bool)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.Pawn_JobTracker.TryFindAndStartJob_Patch1 (Verse.AI.Pawn_JobTracker)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch6 (Verse.AI.Pawn_JobTracker,Verse.AI.JobCondition,bool,bool)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.Pawn_JobTracker.JobTrackerTick_Patch0 (Verse.AI.Pawn_JobTracker)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Pawn.Tick_Patch3 (Verse.Pawn)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickList.Tick_Patch0 (Verse.TickList)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch4 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root_Play.Update_Patch0 (Verse.Root_Play)
修好了(大概)
< >
正在显示第 1 - 15 条,共 101 条留言
每页显示数: 1530 50