Garry's Mod

Garry's Mod

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Gallium 2014 年 10 月 19 日 下午 5:38
What was the compile time on this massive work of art?
:gmod:
最后由 Gallium 编辑于; 2014 年 10 月 19 日 下午 5:38
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Blueberry_pie  [开发者] 2014 年 10 月 21 日 上午 11:39 
With an i5-2500K overclocked to 4.2 GHz, a full compile takes about an hour and 20 minutes. VBSP and VVIS only take a few seconds, but the HDR and LDR lighting take VRAD around 40 minutes each.
KOVAH_ehT | HT.S | 2014 年 11 月 1 日 上午 9:48 
neat, did u do full vvis, or do you have visclusters?
Morbid Fable 2014 年 11 月 1 日 下午 12:08 
Blue, do you ever expect to update it with more content? Or would that take too long to render?
KOVAH_ehT | HT.S | 2014 年 11 月 1 日 下午 12:13 
more content!? what more is there to add?
Blueberry_pie  [开发者] 2014 年 11 月 1 日 下午 3:14 
引用自 The_HAVOK
neat, did u do full vvis, or do you have visclusters?
I run VVIS at the default (full) settings. But yes, I also use func_visclusters for pretty much the entire map.

引用自 TAW Morbid Angel
Blue, do you ever expect to update it with more content? Or would that take too long to render?
No, I won't make any more major additions. I have little free time now and I'd prefer to spend it on other projects. I did just release the source of the map, so other versions will probably pop up eventually.
KOVAH_ehT | HT.S | 2014 年 11 月 1 日 下午 3:20 
@OP
when do you think a vmf release will be out? I would like to make some of my own personal optimisations to the map and add some interactive buildings.
Blueberry_pie  [开发者] 2014 年 11 月 2 日 上午 1:01 
Like I said, I just released it :) Over here: http://facepunch.com/showthread.php?t=1434704
KOVAH_ehT | HT.S | 2014 年 11 月 2 日 上午 6:02 
oh wat, ok thanks
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