tModLoader

tModLoader

Discord World Logs
FlickyFlack  [开发者] 2024 年 6 月 8 日 上午 7:29
Feature Requests
Please post any feature requests you might have as a comment to this discussion!
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Malice 2024 年 6 月 8 日 下午 10:22 
it would be cool if this had an option to send any messages sent in game to the discord channel
FlickyFlack  [开发者] 2024 年 6 月 10 日 上午 8:09 
引用自 MaliciousMiko
it would be cool if this had an option to send any messages sent in game to the discord channel

Implemented in the new Update!
FartyMcFly2010 2024 年 6 月 12 日 下午 7:03 
Mod conflicts for example telling what caused a crash
FlickyFlack  [开发者] 2024 年 6 月 13 日 上午 1:28 
引用自 FartyMcFly2010
Mod conflicts for example telling what caused a crash
You mean sending a crash report to the dc channel? Or mod conflicts caused by this mod?
Matt0407 2024 年 6 月 14 日 上午 5:30 
are you able to add discord messages being sent to a specific channel to in game chat? would be amazing
FlickyFlack  [开发者] 2024 年 6 月 14 日 上午 6:24 
引用自 Matt0407
are you able to add discord messages being sent to a specific channel to in game chat? would be amazing

Just did a little research,
It is theoretically possible and while it does sound interesting, it requires the users to set up additional bot tokens and install external Libraries.
I tried to keep the mod as simple as possible for the user, which sadly wouldn't be the case anymore as I cant go the "opt-in"-route on installing/using the libraries in C#. It also would break the existing installations without the needed library.

It would need to be a whole different mod, unfortunatly.
can chat messages created by bosses be logged?

I WILL NOT BE DESTROYED
I WILL NOT BE DESTROYED
I WILL NOT BE DESTROYED
FlickyFlack  [开发者] 2024 年 6 月 26 日 上午 1:29 
引用自 cyber_stealth
can chat messages created by bosses be logged?

I WILL NOT BE DESTROYED
I WILL NOT BE DESTROYED
I WILL NOT BE DESTROYED

Hey there :)
since the chat messages from bosses are technically status messages, this would involve checking *all* status messages and having strings to filter the messages we actually want.

So while its technically feasable, its not really something realistically possible. Sorry :(

If I come around a workaround for this, I'll be sure to let you know!
引用自 FlickyFlack
引用自 cyber_stealth
can chat messages created by bosses be logged?

I WILL NOT BE DESTROYED
I WILL NOT BE DESTROYED
I WILL NOT BE DESTROYED

Hey there :)
since the chat messages from bosses are technically status messages, this would involve checking *all* status messages and having strings to filter the messages we actually want.

So while its technically feasable, its not really something realistically possible. Sorry :(

If I come around a workaround for this, I'll be sure to let you know!
rip
Jenek 2024 年 7 月 8 日 下午 4:53 
Hello.

1. Having a dedicated server, there's no exit message when the server shuts down. Hosting it through the game does have an exit message.

2. It is possible to have multiple webhooks? A good use case for such is to be able to send the messages to several other servers when permitted, especially good for endorsement and publicity.
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