Project Zomboid

Project Zomboid

Expanded Helicopter Events: Drop Military Cargo
Batman-[FR]  [开发者] 2024 年 6 月 14 日 上午 6:23
Suggestions
Here you can post your suggestions. I have some ideas, for example :
- can drop other thing than military, like medical supplies, farming supplies, etc.

but i have no clue for the gameplay : it's better to have one frequency for each type of supply, or instead do you prefer to have the choice in the contextual menu ?
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正在显示第 1 - 11 条,共 11 条留言
DarkzKnight 2024 年 6 月 20 日 上午 7:37 
would be nice if there is a smoke grenade for daytime use and the built in EHE flares for nighttime use to also trigger the supply drop (or to mark the exact place of the drop after the radio call)

also, a sandbox option to be able to use any radio
最后由 DarkzKnight 编辑于; 2024 年 6 月 20 日 上午 8:19
Sinner 2024 年 6 月 20 日 下午 3:58 
It would be cool if you can use a flare gun to signal the airdrop
Mustang 2024 年 7 月 5 日 下午 3:49 
This is mostly just a general suggestion for a whole rework of the mode.
- Add new item type - Drop Flare
- Drop Flare will call for a drop cargo event near-by (with a indicator of where the drop is aprox located)
- Add various type of Flares - Medical,Weapons,Ammo,Clothes,Food,Tools/Melee Weapons.
- Make flare one-time use - this way players will have a initiative to find flares and use them for the drop.
最后由 Mustang 编辑于; 2024 年 7 月 5 日 下午 3:50
Batman-[FR]  [开发者] 2024 年 7 月 8 日 下午 11:47 
Hello,
引用自 Mustang
This is mostly just a general suggestion for a whole rework of the mode.
- Add new item type - Drop Flare
- Drop Flare will call for a drop cargo event near-by (with a indicator of where the drop is aprox located)
- Add various type of Flares - Medical,Weapons,Ammo,Clothes,Food,Tools/Melee Weapons.
- Make flare one-time use - this way players will have a initiative to find flares and use them for the drop.
Good point, i must think about these.
FrancisThaPotato 2024 年 8 月 9 日 上午 9:46 
Maybe having food drops/military rations/essential supplies would be good, having guns and stuff drop is fun, but having MREs and water be dropped would be great
DarkzKnight 2024 年 8 月 10 日 上午 9:59 
引用自 FrancisThaPotato
Maybe having food drops/military rations/essential supplies would be good, having guns and stuff drop is fun, but having MREs and water be dropped would be great
+1
This can be implemented using EHE's items (MREs & emergency water rations)

引用自 Mustang
This is mostly just a general suggestion for a whole rework of the mode.
- Add new item type - Drop Flare
- Drop Flare will call for a drop cargo event near-by (with a indicator of where the drop is aprox located)
- Add various type of Flares - Medical,Weapons,Ammo,Clothes,Food,Tools/Melee Weapons.
- Make flare one-time use - this way players will have a initiative to find flares and use them for the drop.
I like this change too but I prefer the drop to be as close to the flare as possible (so no need for indicators) & to prevent issues, make the drop flare action only available outdoors, also need to check for obstacles in a small area that may cause issues (vehicles, trees, constructions, etc), maybe 5x5 squares or larger.
最后由 DarkzKnight 编辑于; 2024 年 8 月 10 日 上午 10:20
callouscastle 2024 年 8 月 28 日 下午 11:21 
Is Guns of 93 compatibility in the cards for this?
joveice 2024 年 10 月 22 日 下午 2:55 
Would be great if the frequency could be put into the military frequency range (500-1000) instead of the now max 200.
ryan19 2024 年 11 月 4 日 上午 11:30 
It would be great to have an option to set loot settings for this mod specifically or to ignore the global ones. If you play at very low loot settings, the crates are very often empty, which makes no sense.
choPai 1 月 1 日 上午 1:50 
If you update this mod to 42 I have a few suggestions.

1) Add a minimum and maximum frequency value when using the radio, making players have to look for the frequency note on other zombies.

2) Add an option to control the amount of loot in the airdrop in the sandbox settings.

3) Add a time limit to call a second airdrop.

Thanks for the mod, very interesting.
RIN[420] 4 月 30 日 上午 5:53 
Is it possible to add the ability to adjust the radius of the cargo drop? So that the cargo does not fall nearby all the time, but has a chance, for example, between 70-700 cells from the call?
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