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报告翻译问题








- Various lighting issues, some light becomes pixelated when the player is far away, light bleeding through in a few places despite reflection probes, shadowmap, and additional shadow caulk. I am at a loss and open to any suggestions
- Hell's Redeemer sometimes gets stuck spinning in the air when used on elemental zombies afflicted by the Panzer. I couldn't find a link between the two so I made the weapon automatically return to the player after some time when this happens.
- Panzer model sometimes stays in place after death for a little while which could confuse the player, this is because I didn't rig the full model as I suck at rigging.
- RESOLVED: Rymus helped me find an issue with the map's languages that causes a crash. Thank you so much!
- RESOLVED: SrHache 6/1/2024
"nice map but there is a death barrier :( https://www.twitch.tv/videos/2160773729 "
The Hammed Manned 6/1/2024
"i jumped on those rocks near jug and i just died please fix!! "
Thanks for pointing it out I somehow missed it in testing
- RESOLVED: Teleporter timing and rotations not working as intended in multiplayer
" crashes before it even starts. "no clientField named hudtems.dpadLeftAmmo found in set clientuimodel" "
I was looking into hud stuff while adding something a few weeks ago, but I'm certain the only thing I added the uses left dpad is guns with secondary modes like the Proteus and Osa, even in these cases there's no hud element involved. Are you using any mods or unique controller setups?
Here's a thread for the same issue, follow up if you can't find a solution:
https://psteamcommunity.yuanyoumao.com/app/311210/discussions/0/1735468693703760826/