Garry's Mod
NPC Weapon Picking
 このトピックはピン留めされているので、おそらく重要です
Limakenori  [開発者] 2024年5月27日 8時59分
Bug Reports
report your bugs here
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Avtraz 2024年5月27日 10時02分 
none
Azure 2024年5月28日 8時20分 
Found a bug. Whenever a medkit is around a combine soldier, they tend to bug out and stand in place and shoot in single shots. this also affects them trying to shoot an AR2 ball, making them continuously play that animation and sound but never fire. I do have a combine AI mod but i tried it with and without the mod and i've never had this issue before. Can supply a video if needed
Limakenori  [開発者] 2024年5月28日 8時26分 
Azure の投稿を引用:
Found a bug. Whenever a medkit is around a combine soldier, they tend to bug out and stand in place and shoot in single shots. this also affects them trying to shoot an AR2 ball, making them continuously play that animation and sound but never fire. I do have a combine AI mod but i tried it with and without the mod and i've never had this issue before. Can supply a video if needed
I tried it and it works fine for me. So, can you show a video please?
Azure 2024年5月28日 8時44分 
https://youtu.be/zbRmVnqVoOE
I wonder if it is conflicting with one of my animation mods. I am currently using this addon
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2978787738
Limakenori  [開発者] 2024年5月28日 8時57分 
Azure の投稿を引用:
Here is also the combine AI mod i am using.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2807525115
For me Combines doesn't shoot rebels at all for some reason(even if weapon picking addon isn't turned on), but they shoot player and aliens perfectly fine no matter what.
Azure 2024年5月28日 9時15分 
Unsure on why that would be, i will have to look more into it when i get home.
Azure 2024年5月28日 13時07分 
I found out why combine soldiers bug out with this mod and the realistic combine soldier ai mod. This conflicts with the "Enable Better Flanking" but i'm not sure why.
When they die or I killed it, the npc will still pickup their weapon after the die and the weapon will disappear after that.
Limakenori  [開発者] 2024年5月30日 2時40分 
Screddy の投稿を引用:
When they die or I killed it, the npc will still pickup their weapon after the die and the weapon will disappear after that.
I don't understand.
Limakenori の投稿を引用:
Azure の投稿を引用:
Here is also the combine AI mod i am using.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2807525115
For me Combines doesn't shoot rebels at all for some reason(even if weapon picking addon isn't turned on), but they shoot player and aliens perfectly fine no matter what.

Check if the following command fixes that:
global_set citizens_passive 0
NPCs completely ignore health vials now, they only recognize health kits.
Hodis 2024年6月21日 10時13分 
it seems that added weapons don't save to the weapons.txt file when added via the weapon category option, but instead are added several times to the npcs.txt file
最近の変更はHodisが行いました; 2024年6月21日 10時14分
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