Total War: SHOGUN 2
Starting Units (As They Should Be)
Compatibilitys suggestions
This section is for compatibility ideas for other mods 😁
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Показване на 1-8 от 8 коментара
Can you make compabality for Expanded Japan mod from "Uanime"?
Първоначално публикувано от 𐌱𐌿𐍃𐍃𐍉𐌽:
Can you make compabality for Expanded Japan mod from "Uanime"?
Can you send me the link of the specific mod in question?
Is it possible this mod could conflict with unit packs and other unit modifiers like Weirstrass Units for Vanilla? I'm also using this one mod that tweaks siege units, and when I tried a Hojo campaign just now it still gave me yari samurai.

Edit: I tried it with the Chosokabe and it doesn't spawn them in either. So I'm guessing the main conflict is with Weierstrass since it adds and changes quite a bit of stuff.
Последно редактиран от Mini-JH; 28 юли 2024 в 19:28
Can you make this compatible with Jaki's Unique Factions. Please ?
Hi, I found an issue using this mod together with Kōhaku's All 46 Clans Playable. Depending on the load order seems like both mods overwrite each other. I wonder if you can make it compatible, it would be amazing.

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2645988947

Major clans only compatibilities are fine by me. But if you can spice it up for minor clans I will not be complaining. :)
Will this conflict with garrisons mod or run speed mod? For me a small overhaul of this game it is good enough for me to have your mod plus a garrison mod and a run speed reduction of 25% on infantry and cavalry.


I want to add 1 samurai retainer and 1 onna bushi to all seige defenders.
Последно редактиран от Rod; 21 март в 11:50
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Показване на 1-8 от 8 коментара
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