Divinity: Original Sin 2

Divinity: Original Sin 2

Roguelike Arena
MP Client Crash from Source Beacon
Client crashes any time Source Beacon turn starts. Host unaffected. Client is on Mac. Possibly desync issue but not sure.
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正在显示第 1 - 8 条,共 8 条留言
Bonesnake  [开发者] 4 月 22 日 下午 10:22 
I've had a few similar reports already, but your post confirms that this is most likely only affecting Mac users, and it's not an installation or compatibility problem. I'll investigate this issue and do something about it in the next update. Thanks for the report!
Guildenstern 4 月 23 日 下午 5:10 
Currently working around by quicksaving before generating each fight - because it rerolls the fight we can just retry until no source beacons. Just to document in case anyone else encounters the same.
Bonesnake  [开发者] 4 月 26 日 下午 12:38 
An update is now out that should fix the crash, but I don't have a Mac to test it, so let me know if the issue still persists.
Guildenstern 4 月 27 日 上午 11:07 
Thanks for updating. Still crashing. Mac user will send crash log if that's helpful.
Rosencrantz 4 月 27 日 上午 11:08 
引用自 Bonesnake
An update is now out that should fix the crash, but I don't have a Mac to test it, so let me know if the issue still persists.
So I'm the jerk running MacOS... the update did not fix the crash but feel free to DM me if you want me to send you a copy of the crash report if that'd be useful!
Bonesnake  [开发者] 4 月 27 日 上午 11:21 
引用自 Rosencrantz
引用自 Bonesnake
An update is now out that should fix the crash, but I don't have a Mac to test it, so let me know if the issue still persists.
So I'm the jerk running MacOS... the update did not fix the crash but feel free to DM me if you want me to send you a copy of the crash report if that'd be useful!
Yeah, that'd be useful for trying to find the problem. I've added you.
IceEmblem 9 月 13 日 上午 8:44 
Any news about a fix ? I really wanna play that mod :(
Bonesnake  [开发者] 9 月 13 日 下午 5:23 
There was a related issue that got fixed, but the real problem probably lies elsewhere. I've no legitimate way to debug it without owning a Mac machine, so I rely on reports that you guys send me. If you or someone you know is open to it, sending me some logs related to the crash in private could be a ton of help.
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