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The car seems too interesting to just be 'lost media' after the campaign ends..
It will require developer knowledge however, as well as decompiling the addon to inspect how the code works so you know what to overwrite. I am always fine with external modifications, so long as they don't copy any pre-existing code, but only have the code that needs to be modified, and just inject that :) Then there's no stealing in the first place
(So basically, don't copy all my code, make changes to it, then upload it as a second version. Instead, make code that checks if the gamemode is "driveandseek", then gets drive and seek's GAMEMODE table, and then overwrites *only the necessary* functions, leaving those alone that it doesn't need to)
I'm sure people are waiting for more gamemodes with cars. I won't rush you or force you, I'll just say: good luck with your development, I'll be waiting for more similar gamemodes
!!! Ukrainian lang code is UK, not UA !!!
I do agree, in general it might be smarter just to throw a bunch of translations in. Maybe I'll do it once I get like a good chunk of languages to add at a time.
Also, to be honest, I only intended to make the gamemode english originally. Renault was the one who wanted me to add french (I do not even speak french)