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+25% bullets per shot
+10% attack speed
-25% ammo
-25% damage
-25% accuracy
-40% Health From Healers on Wearer (this could be counter acted by the Quick-Fix that heals 40% faster but you would also be dealing with the downsides of the Quick-Fix)
-25% Slower Firing Speed
No Random Crits
Basically you would be doing 10% more damage on a single target in exchange you heal slower from medi-guns, dispensers, and the cart.. Its a straight up upgrade in damage while being a straight up downgrade in being a meat shield for damage. Unique enough to change your play style as a Heavy but not powerful enough to stay alive for long periods of time
[+] Confectioner's Delight: Dealing damage provides peanuts to Medics healing you, healing 1-4 health, based on fall-off/ramp-up.
[+] +20% accuracy bonus
[-] -35% damage penalty