tModLoader

tModLoader

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Jesse.  [开发者] 2024 年 7 月 22 日 上午 10:23
FAQ - Leave your questions here!
If you don't want to use Discord or Github, please leave your questions here instead of the workshop comments so I can properly reply to them.

FAQ
Q: How do I equip runes / unlock the rune slot?
= You need to unlock the slot by using a Blank rune[github.com]

Q: How do I find items or info on them?
= Most stuff is documented on the Github repository's issues tab. Check the instructions[github.com] on how to navigate the issues (scroll down a bit to see the instructions).

Q: Why can't I mine the hardmode ores?
= The mod changes the progression:
Cobalt/Palladium can be mined straight away,
Mythril/Orichalcum after defeating Fire Dragon or any Mech boss,
Adamantite/Titanium after defeating two Mech bosses.

There is a config to disable this (Server/World settings).
最后由 Jesse. 编辑于; 2024 年 11 月 26 日 上午 5:48
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konte1m 2024 年 9 月 9 日 下午 3:37 
a quick question, how long did it take to make this mod?
Jesse.  [开发者] 2024 年 9 月 9 日 下午 10:17 
引用自 konte1m
a quick question, how long did it take to make this mod?

I would say at minimum 150-200 hours over the course of a year for the initial release version. I had to learn the modding API, how to make sprites and some C# (though learning the language was the fastest since I alreade knew Java).

Also, the comment you left about the "Localisation" folder, it's the British spelling of the word. I probably still should change it to Localization since the mod loader expects it to be spelled like that. Everything seems to be working fine with the current spelling though.
最后由 Jesse. 编辑于; 2024 年 9 月 9 日 下午 10:41
konte1m 2024 年 9 月 10 日 上午 5:13 
引用自 Jesse.
引用自 konte1m
a quick question, how long did it take to make this mod?

I would say at minimum 150-200 hours over the course of a year for the initial release version. I had to learn the modding API, how to make sprites and some C# (though learning the language was the fastest since I alreade knew Java).

Also, the comment you left about the "Localisation" folder, it's the British spelling of the word. I probably still should change it to Localization since the mod loader expects it to be spelled like that. Everything seems to be working fine with the current spelling though.

alright, but can we talk in dm's for a bit? i'm currently learning how to mod, and i could use answers to a couple of questions :)
Jesse.  [开发者] 2024 年 9 月 10 日 上午 5:35 
alright, but can we talk in dm's for a bit? i'm currently learning how to mod, and i could use answers to a couple of questions :)

If you have general questions about modding I suggest joining the tModLoader discord server[tmodloader.net] and asking them in the #mod-programming-help channel. Also you should check out the guide on getting started (and Example mod):
https://github.com/tModLoader/tModLoader/wiki/Basic-tModLoader-Modding-Guide


If you want to know something specific about my mod, you can of course ask. Join my server
https://discord.gg/TZXJ9yGapC and send me a DM. It might take some time for me to answer, though (busy) so I recommend the first option.
最后由 Jesse. 编辑于; 2024 年 9 月 10 日 上午 5:36
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