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报告翻译问题
troops seem unable to properly navigate the walls of castles during a siege. noticed they got stuck by the stairs and around corners pretty regularly.
William of Orange has a female voice for some reason.
Cannons never spawn facing the enemy. in the 6 or so battles i've had them spawn at all, they are regularly sideways. this might have something to do with moving my troops around before deploying, but i can't say for certain.
suggestions for improvement
Change cannons so they are items you need to have before they can be deployed. in sieges this could take advantage of the "Reserve" function so that as long as you have cannons, you can deploy them quickly. if you don't have cannons, you have to use the basic siege engines.
at the moment the 'bow" skills are completely useless. i suggest that smoothbore "muskets" get moved to the bow catagory and focused on rapid reload and affordability as opposed to accuracy of fire. while "Rifles" remain in the crossbow category and focus on accuracy at the expense of reload. the wildcard weapons could be breachloaders. hideously expensive,rare and prestigious, these could have rapid fire and accuracy, at the expense of a small fortune.
Consider adding Wheellock guns. less expensive than early breechloaders, but still more than flintlocks. they were usually more reliable due to how the operated.
i know the simplicity of just having "flintlock musket" is probably easier on your end, but the variety of weapons used by the various powers during this time was fascinating, and the current system kind of makes the french a punching bag as opposed to the constant threat to british sovereignty it would historically be, due to there really being no practical difference between troop types, and them being surronded by enemies (the british and germans) and potential enemies (spain and the italian states) it's also kind of limiting because there's something like 6 different gun types in the mod, 2 of which you will replace early game and never pick up again.
consider watching these for inspiration
https://www.youtube.com/watch?v=Rk-pISvud6w&list=PL9e3UCcU00TRki8X-3rIsgIkLmZglaJad
https://www.youtube.com/watch?v=6YIIUtUKm3g&list=PL9e3UCcU00TRTLY4WGwGgUMhArUnwb2Iy
the spawns in the tournament maps are cursed, spawning 5 feet from an enemy with a musket isn't fun.
second, the only time people can reload a musket/flint lock/etc is in the movies. are you trying to play a game or are you trying to be unrealistc? if the latter there's a whole accessible cheat menu for that.
third, the uniform issues are covered in the general description, all you have to do is learn how to read the directions. its a simple partition issue.
fourth, someone spawning a few feet away from you with a barrel pointed at you, seems oddly appropriate for the period given, i dont know, duels.
also have never had an issue with my cannons not pointing forward, have you tried the k button like the encyclopedia says to?
this reads like along list of complaints, how about this for a thought, learn to code and collaborate versus trying to get what appears to be a one man party to do whatever your whims desire.
so for this one the load order doesnt account for other mods, place this mod at the bottom and it should run fine. it doesnt appear to like to play with dismemberment plus tho.