安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Flashlight bugs out when knifing and throwing grenades. I've found the flashlight by holofya(on devraw) to be less buggy. Also flashlight has black square when wielding the stop sign
Looking up in some of the rooms bugs out the walls/ceilings
Some of the railings you can walk straight up, not sure if that's intended
Characters arms aren't holding the gun correctly. High FOV while in first person also shows the arms cutting off after a certain FOV % (technically not a problem in vanilla)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3229785521
Power-ups appear to still spawn in areas where the player can't get to (zombie spawn locations)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3229785244
In one of the pits, you can see out of the map as there's no floor by the looks
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3229785223
Overall, good map! Enjoyed playing it!
i'm not really good to explain so i just send all screnshot.
(On this game, i just rush the first planet and on gordon i use the spot)
https://we.tl/t-pTUKHnMU0t
PS: That a really cool map ! GJ