Garry's Mod

Garry's Mod

Easy Restrict Everything (SAC)
Geisteskrankenchan 2024 年 4 月 16 日 上午 9:33
Bugs
[(SAC) Easy Un/Restrict Entities] lua/includes/modules/list.lua:22: table index is nil 1. GetForEdit - lua/includes/modules/list.lua:22 2. Get - lua/includes/modules/list.lua:12 3. TranslateListName - lua/autorun/simple_adminonly.lua:120 4. GetStatusPanel - lua/autorun/simple_adminonly.lua:134 5. GetAdminOnly - lua/autorun/simple_adminonly.lua:151 6. unknown - gamemodes/sandbox/gamemode/spawnmenu/creationmenu/content/contenticon.lua:148

This is spammed in post-processing tab, tested on dev branch
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2024 年 4 月 17 日 下午 2:40 
s
Epik Berm 2024 年 4 月 27 日 下午 8:33 
breaks TFA-VOX for some reason, or the community extensions like "Extra Callouts". Didn't get a specific error yet but yea.
Mixxed 2024 年 6 月 15 日 上午 10:08 
[Easy Restrict Everything (SAC)] stack overflow
1. __index - [C]:-1
2. IsValid - lua/includes/util.lua:267
3. modify_node - lua/sac/cl_init.lua:205
4. modify_node - lua/sac/cl_init.lua:239
5. modify_node - lua/sac/cl_init.lua:239
6. modify_node - lua/sac/cl_init.lua:239
7. modify_node - lua/sac/cl_init.lua:239
8. modify_node - lua/sac/cl_init.lua:239
9. modify_node - lua/sac/cl_init.lua:239
10. modify_node - lua/sac/cl_init.lua:239
11. modify_node - lua/sac/cl_init.lua:239
12. modify_node - lua/sac/cl_init.lua:239
13. modify_node - lua/sac/cl_init.lua:239
14. modify_node - lua/sac/cl_init.lua:239
15. modify_node - lua/sac/cl_init.lua:239
16. modify_node - lua/sac/cl_init.lua:239
noskill  [开发者] 2024 年 6 月 15 日 下午 12:19 
引用自 Mixxed
[Easy Restrict Everything (SAC)] stack overflow
1. __index - [C]:-1
2. IsValid - lua/includes/util.lua:267
3. modify_node - lua/sac/cl_init.lua:205
4. modify_node - lua/sac/cl_init.lua:239
5. modify_node - lua/sac/cl_init.lua:239
6. modify_node - lua/sac/cl_init.lua:239
7. modify_node - lua/sac/cl_init.lua:239
8. modify_node - lua/sac/cl_init.lua:239
9. modify_node - lua/sac/cl_init.lua:239
10. modify_node - lua/sac/cl_init.lua:239
11. modify_node - lua/sac/cl_init.lua:239
12. modify_node - lua/sac/cl_init.lua:239
13. modify_node - lua/sac/cl_init.lua:239
14. modify_node - lua/sac/cl_init.lua:239
15. modify_node - lua/sac/cl_init.lua:239
16. modify_node - lua/sac/cl_init.lua:239
see if this update fixed it
Henry 2024 年 9 月 18 日 上午 1:58 
Good afternoon to you. I have a problem with lua errors, I have already disabled all addons, but it didn't help. Every time I open the menu at the beginning of the game all my locked addons are reset to about 50% and I would really like to know how to fix it if this problem is just me. I have reinstalled SAC many times and all addons too, but all without success.
(Trying to send an overflowed net message!
1. SendToPlayer - lua/sac/sv_init.lua:71
2. unknown - lua/sac/sv_init.lua:77
3 unknown - lua/includes/modules/concommand.lua:54)
leonidze 2024 年 10 月 24 日 上午 1:31 
Bug = i cant see my edit icon i mean i cant edit icon of prop or ragdoll author fix it
noskill  [开发者] 2024 年 10 月 31 日 下午 12:41 
引用自 leonidze
Bug = i cant see my edit icon i mean i cant edit icon of prop or ragdoll author fix it
sorry for the delay its been fixed
Jakado 2024 年 12 月 27 日 下午 1:56 
I can't restrict ARC9 weapons category

[Easy Restrict Everything (SAC) {Includes Props and PMs!}] lua/includes/modules/list.lua:22: table index is nil
1. GetForEdit - lua/includes/modules/list.lua:22
2. Get - lua/includes/modules/list.lua:12
3. TranslateListName - lua/sac/cl_init.lua:7
4. DoClick - lua/sac/cl_init.lua:444
5. OnMouseReleased - lua/vgui/dlabel.lua:253
6. unknown - lua/vgui/dmenuoption.lua:77
catux 1 月 23 日 下午 8:50 
when you conditionally ban all weapons, those who have already been in the ban for some reason get access for everyone.
noskill  [开发者] 2 月 5 日 上午 8:16 
引用自 catux
when you conditionally ban all weapons, those who have already been in the ban for some reason get access for everyone.
this is a feature, the whitelist option inverts the selection
Dobbi 2 月 5 日 下午 2:39 
Not sure if this is an intended feature or not, but you cannot select multiple icons from the spawnmenu and, for example, delete them. It only allows 1 at max.
Xyndicative 3 月 24 日 上午 11:39 
The mod is incompatible toward simfphys since it does not allow restricting of vehicles.
-_- 4 月 17 日 上午 8:36 
Reciving luan errors when trying to create a present settings ( clicking in the button causes this error)

[Easy Restrict Everything (SAC)] lua/sac/cl_init.lua:613: attempt to call method 'QuickSavePreset' (a nil value)
1. DoClick - lua/sac/cl_init.lua:613
2. OnMouseReleased - lua/vgui/dlabel.lua:253
3. unknown - lua/vgui/dimagebutton.lua:103

and when i click on the blue one (seems to be happening the same error):

[Easy Restrict Everything (SAC)] lua/sac/cl_init.lua:613: attempt to call method 'QuickSavePreset' (a nil value)
1. DoClick - lua/sac/cl_init.lua:613
2. OnMouseReleased - lua/vgui/dlabel.lua:253
3. unknown - lua/vgui/dimagebutton.lua:103
TooManyCharacter 10 月 12 日 上午 12:31 
The addon just seems to not work randomly. More specifically, whenever I block weapons/npcs/entities, and then restart the game, some of them become magically unblocked for everyone except me! From my screen it looks like everything is still blocked as usual, but for everyone else, some weapons or npcs are completely accessible!
noskill  [开发者] 11 月 7 日 下午 5:58 
引用自 TooManyCharacter
The addon just seems to not work randomly. More specifically, whenever I block weapons/npcs/entities, and then restart the game, some of them become magically unblocked for everyone except me! From my screen it looks like everything is still blocked as usual, but for everyone else, some weapons or npcs are completely accessible!
this is very late but I will look into it
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