边缘世界 RimWorld

边缘世界 RimWorld

Ponies of the Rim
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snowpity.com  [开发者] 2024 年 4 月 15 日 上午 5:41
Bug reports and issues
  • Name your bug.
  • Provide detailed descpription when it happened.
  • Post your hugslib journal. You can do that by oppening the console ( ` ) and clicking on the bottom left-most button. It contains enabled mods and other useful information for mod developers for tracking down problems.
You can also post non-bug related issues with comments, if you think something is illogical or wrong that should be fixed
最后由 snowpity.com 编辑于; 2024 年 4 月 15 日 下午 2:30
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正在显示第 1 - 15 条,共 110 条留言
0_OVERLORD_0 2024 年 4 月 15 日 下午 2:22 
Документарий:steamhappy:
snowpity.com  [开发者] 2024 年 4 月 15 日 下午 3:03 
引用自 0_OVERLORD_0
Документарий:steamhappy:
На данный момент в моде не так много контента, чтобы всё документировать, но я могу создать небольшую вики на гитхабе со всеми нововведениями, если вы это имели ввиду.
Renix 2024 年 4 月 15 日 下午 3:59 
All of my base liner humans have ponie ears, ponies that are under 18 do not render.

I haven't started a game yet, working on getting a log.
Renix 2024 年 4 月 15 日 下午 4:14 
okay, only one pony under 18 didn't render, still all humans have ponyears

https://gist.github.com/HugsLibRecordKeeper/ba6c9d80216d5dce4a5d7ddb15fa0c03

good luck I have 700 mods
Renix 2024 年 4 月 15 日 下午 4:16 
Also when generating it seems that ponies generate in all scenarios by default along with humans, other races usually don't follow that behavior unless enabled to
https://imgur.com/a/T1xdafR
Why do normal humans have a mark and ears? Not much of a bug, rather just annoying due other xenotypes i'm using
最后由 ≠KonKon, Fox of the Breeze≠ 编辑于; 2024 年 4 月 15 日 下午 5:47
Sterl-GC 2024 年 4 月 15 日 下午 5:55 
引用自 Renix
Also when generating it seems that ponies generate in all scenarios by default along with humans, other races usually don't follow that behavior unless enabled to
I am having the exact same thing happening in my game as well. I was going to use the mod, but until this overwrite of pawns is fixed. I can't have it active in my modlist.
marauder6272 2024 年 4 月 15 日 下午 7:07 
seems like when children of any race are on screen, then no pawns render, even though their names are still visible. Moving the camera so that only non-children are onscreen makes their sprites reappear.
snowpity.com  [开发者] 2024 年 4 月 16 日 上午 12:21 
I am aware that humans are generating with pony ears and cutiemarks. Fixing that asap
CraftedRuin 2024 年 4 月 16 日 上午 2:09 
When starting a new game using the Biotech scenario, No pony will generate with the "Mechlink" hediff required to start.
snowpity.com  [开发者] 2024 年 4 月 16 日 上午 3:46 
引用自 Renix
okay, only one pony under 18 didn't render, still all humans have ponyears

https://gist.github.com/HugsLibRecordKeeper/ba6c9d80216d5dce4a5d7ddb15fa0c03

good luck I have 700 mods
Found a problem, not in my power to fix it. Looks like XML Extendions will break HAR rendering system of body addons when both are active. Tested it with other races and saw a simmilar errors in the console. Looks like we need to wait until XML Extensions will be patched
snowpity.com  [开发者] 2024 年 4 月 16 日 上午 3:52 
引用自 Rawrling
When starting a new game using the Biotech scenario, No pony will generate with the "Mechlink" hediff required to start.
Thanks, fixed the issue, but I had to disable ponies from generating on any human scenarios. If you want to have pony characters on any scenarios or factions - you can use Pawnkind Race Diversification. Unfortunatelly, we have to wait untill it will be updated to 1.5
Thunderrunner03 2024 年 4 月 16 日 下午 1:39 
最后由 Thunderrunner03 编辑于; 2024 年 4 月 16 日 下午 1:41
snowpity.com  [开发者] 2024 年 4 月 16 日 下午 1:45 
引用自 Thunderrunner03
Getting this after enabling the mod any ideas?
https://gist.github.com/HugsLibRecordKeeper/890e7286c6567d212d5646d028cf3382
XML Extensions is not working properly with HAR right now. Tested it with other races and it throws the same wall of errors
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