Rivals of Aether

Rivals of Aether

Jem Wolfsbane
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TimeSpaceWarrior  [开发者] 2024 年 5 月 5 日 上午 11:00
anticheat reporting
v1.8 I am building a anticheat system is there any characters to add. if possible put the url variable(last 10-12 digit number at the end of the access link). this anticheat system when activated essentially redoes the init.gml but with extreme nerfs below is the reset value to the character that triggers the anticheat(aci is the variable for that character)

aci.knockback_adj = 10;//setting it too high causes a game crash
aci.invincible = false;
aci.invinvible_time=1;
aci.TL_OVERRIDE = false;
aci.fs_charge = 0;
aci.gauge_val = 0;
aci.walk_speed= 0;
aci.walk_accel= 0;
aci.walk_turn_time= 60;
aci.initial_dash_time= 60;
aci.initial_dash_speed= .5;
aci.dash_speed= 1;
aci.dash_turn_time= 60;
aci.dash_turn_accel= 0.1
aci.dash_stop_time=0;
aci.dash_stop_percent=1;
aci.ground_friction= 20;
aci.moonwalk_accel= 0;
// Air movement
aci.leave_ground_max= 6;
aci.max_jump_hsp= 6;
aci.air_max_speed= 4;
aci.jump_change= 3;
aci.air_accel= 0.3;
aci.prat_fall_accel= 0.85;
aci.air_friction= 0.04;
aci.max_fall= 10;
aci.fast_fall= 14;
aci.gravity_speed= 0.5;
aci.hitstun_grav= 0.5;
// Jumps
aci.jump_start_time= 1;
aci.jump_speed= 2;
aci.short_hop_speed= 2;
aci.djump_speed= 1;
aci.djump_accel= 0.1;
aci.djump_accel_end_time= 1;
aci.max_djumps= 0;
aci.walljump_hsp= 3;
aci.walljump_vsp= 4;
aci.land_time= 60;
aci.prat_land_time = 60;
// Shield-button actions
aci.wave_friction= 10;
aci.roll_forward_max= 1;
aci.roll_backward_max= 1;
aci.wave_land_time= 60;
aci.wave_land_adj= 0;
aci.air_dodge_speed= 0.1;
aci.techroll_speed= 0;

it also disables the ability to override Jem's Temporal Light attack stats/gauge_val for all characters. it is theoretically possible to still win but it is designed to make it as hard as possible. if all the offending characters are taken out the anticheat is disabled by resetting to init values
最后由 TimeSpaceWarrior 编辑于; 2024 年 5 月 6 日 上午 10:30